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Boids
1st year creative computing students
The 2008/09 1st year creative computing students worked on a project to simulate animated flocking based on the work of Craig Reynolds who suggested 3 rules to control behaviour:
- Separation: flock members keep a minimum distance from each other to ensure they do not collide
- Cohension: flock members move towards the average position of other flock memebers, thus keeping the flock together
- Alignment: flock members attempt to match their direction and speed to that of other flock members