You should have an undergraduate degree of at least upper second class standard, and a portfolio of work (supplied either as a DVD or a URL directing to a relevant web page). We may consider applicants with relevant life/work experience.
If your first language is not English, you should normally have a minimum score of 6.5 in IELTS or equivalent. Find out more about our English Language requirements.
Our MA in Computational Arts aims to help you develop and apply skills in computational technology through arts practice, whilst simultaneously providing the opportunity to integrate your practice within our environment of world-leading research. The programme takes place in two dedicated state-of-the-art labs, providing facilites for training in 2D and 3D graphics programming, digital signal processing for audio and video, physical computing, full body motion capture, audiovisual interaction, robotics and mobile computing, including iPhone/iPad development.
On successful completion of the MA in Computational Arts you can accept that award or you could continue your studies with a guaranteed place on the second year of our highly respected Master's in Fine Art: Computational Studio Arts programme. Both programmes are taught through the Goldsmiths Digital Studios.
Programming for Artists
This course provides you with the tools you will need to creatively apply programing skills to your own practice. It encourages a practical and theoretical engagement with computer programming. Visits from guest speakers and student-led discussions will encourage and enhance your critical awareness of the issues surrounding computer art. During the course you will be expected to undertake small-scale programming projects.
Creative Technologies & Art Practices
Often provocative and engaging, art of the electronic age addresses significant issues relating to post-modem society. In the 1960s, artists felt the need to seek collaborations with engineers and scientists to help produce innovative work using new technologies. This seminar course establishes a framework for reading key texts, and a discussion forum that explores the relationship between arts and technology. Our study will begin with artistic manifestations that relate to earlier technologies, as well as to video art and multi-media installations. We will examine examples of internet art, computer-based installations, virtual reality, telematic presence and other interactive strategies. We will also consider the significance of selected techno-performances, artificial life, robotics, wearable computers and 'cyborg' artworks.
We have access to the Computer Arts Society archives in the V&A.
Workshops in Creative Coding
This course aims to offer you the opportunity to develop skills in applied audiovisual computing through a series of workshops and project sessions. The topics delivered cover creative software development in C/C++, and audio and graphics programming for embedded systems (iPhone and iPad).
Electives
A number of optional courses are available on a variety of interdisciplinary topics such as artificial intelligence, computer vision, audio engineering, physical computing, animation and cognition.
If you register your interest in this programme we will keep you informed about open days and send you relevant further information. If you subsequently decide to apply for this programme you will be able to use the same login details to apply.
Goldsmiths, University of London, New Cross, London, SE14 6NW, UK
Telephone: + 44 (0)20 7919 7171
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