Digital Culture field trip to the Thames Estuary, October 2015

MA in Digital Culture

  • Length
    1 year full-time or 2 years part-time
  • Department
    Centre for Cultural Studies
Digital Culture field trip to the Thames Estuary, October 2015

Course overview

On this MA you will interrogate digital culture as you develop and think through your own projects in our bespoke Centre for Cultural Studies media lab. You will undertake research and writing that incorporates contemporary art, software studies, critical theory, philosophy and cultural studies.

Our modes of art, experimentation, work, sociability, politics and economies are changed in tandem with the development of digitality. Many of us are now continuously wired into our networks for fun, at work, and at home. We often find ourselves at the margins of networked relationships where different flows of power form from the residue we leave behind in electronic memories. On one hand we find ourselves policed by the ability to sort large amounts of information on the move, on the other, new spaces grow from technical innovation, experimentation and artistic methods.

Join our MA Digital Culture and help create new insights within these logics. Your writing and projects will be supported in an interdisciplinary environment. You do not necessarily need to have an initial project in mind, nor a technical background, just an enthusiasm for learning and experimentation. Each year we have a very lively mix of students who bring prior experience from across the arts, humanities, and sciences.

The MA in Digital Culture helps students develop and realize innovative projects and prepare for, or to create a bridge towards, a critical career in the cultural, creative, educational, analytical, and computational sectors.

This program is based on the research excellence in cultural studies (Scott Lash), software studies (Matthew Fuller), media philosophy (Luciana Parisi) and critical practices (Graham Harwood).

The MA in Digital Culture grew out of the prior MA Interactive Media: Critical Theory and Practice.

Contact the department

If you have specific questions about the degree, contact the Centre for Cultural Studies

Modules & structure


We use art methodologies alongside those from computing and cultural theory. A key method adopted in the Lab is to make the space between theory and practice ambiguous. The class makes and explores things, attempting to explain the phenomena being looked at or thought about. Explanation in this context is not necessarily a reduction of phenomena to literature or a system of logics, but can instead be thought of as knowledge incorporated into a thing that we create, look at or point to, through figuring out a proposition.

In practice this means we may:

  • Learn MySQL databases and explore how their integral model of entities and relations create new forms of governance and aid in the performance of different scales of power
  • Build simple telephony systems while taking inspiration from early/current data networks and their relationship to cultural change, resource wars and political insurrection
  • Explore systematic failure within computation by exploring hacking and security issues such as creating fork bombs, doing penetration testing and reviewing the need for cryptography post-Snowden

We actively work with cultural theory in a world with computation as a central pillar. The Digital Culture Unit in the Centre for Cultural Studies, under whose auspices this programme is run, has been a pioneer of practice-led theory. This method pursues a form of working on projects that at the same time undertakes research and writing that incorporates contemporary cultural theory, philosophy and cultural studies. The Masters, therefore, is also ideal for students with primarily theoretical interests who wish to ground these with concrete knowledge and experience.

Building on the Digital Culture Unit's research excellence in software studies, media philosophy and digital art, students will learn to employ cutting edge research and practice-based methodologies to enhance their own skill set.  The programme gives you the opportunity to develop critical and speculative theoretical and practice-based research on the ways computational media technologies are embedded in the technical, cultural, aesthetic, and political structures of society and how we interact with them. The applications of such work are highly diverse.  The degree helps students to prepare for or to create a bridge towards a critical career in the cultural, creative, educational, analytical, and computational sectors. 

Core modules

Module title Credits
  Critical Theory (30 credits option) 30 credits
  Software Studies 15 credits
  Practical Methods Block 1 - Media Systems, Media Ecologies and Turbulence 15 credits
  Practical Methods Block 2 - Minor Project (Research Methods) 30 credits
  Practical Methods Block 3 - Making it Public (Dissertation) forms part of Dissertation
  Digital Culture Critical Theory 30 credits.
  MA in Digital Culture Dissertation 60 credits

Recommended option modules

Students take option modules to the value of 30 credits. Modules can be chosen from across Goldsmiths departments and centres. Below are a number of option modules especially recommended for your programme:

Module title Credits
  Crisis and Critique 30 credits
  Cultural Theory 30 credits
  Postcolonial Theory 30 credits
  Theories of the Culture Industry: work, creativity and precariousness 30 credits
  Practices of the Culture Industry 30 credits
  Media Philosophy 15 credits
  Biopolitics & Aesthetics 15 credits

Other option modules, by department

You may prefer to select from the full range of optional modules available across the Goldsmiths departments listed below. Please note that not all the modules listed below may be open to you - your final selection will depend upon spaces available and timetable compatibility.

Please note that the modules can change from year to year, and not all the modules listed may be open to you – your final selection will depend upon spaces available and timetable compatibility.

Download the programme specification, relating to the 2017-18 intake. If you would like an earlier version of the programme specification, please contact the Quality Office.

Please note that due to staff research commitments not all of these modules may be available every year.


In the Centre for Cultural Studies (CCS) we’re dedicated to
theoretical and practical explorations in contemporary culture

Centre for Cultural Studies

We specialise in the study and design of culture: media technologies, software, art, urban space, and interventions in global geo-politics, for example. We engage at the same time in serious theoretical enquiry.

As a student in CCS you can benefit from our extensive events programme, which includes regular talks, workshops and film screenings. We also work closely with the Media, Sociology and Art departments at Goldsmiths, all of which have world-leading reputations.

Find out more about the Centre for Cultural Studies.

Learning & teaching


Staff who contribute to the programme:

Find out more about researchers in the Digital Culture Unit.

Skills & careers


You'll develop skills in:

  • Theoretical and practice-based research methodologies
  • Software and hardware production including basic electronics, programming, networking, telephony, relational database analyses
  • Group working skills
  • Event planning and production


The programme helps students to prepare for a critical career in the cultural, creative, educational, analytical, computational sectors.

Find out more about employability at Goldsmiths.

What our alumni are doing now

  • Joao Wilbert (2008/9) has a background in web design and is now a Creative Technologist working at Google Creative Labs.
  • M. Beatrice Fazi (2007/8) is an academic. Her background is in philosophy, and she holds a PhD from the Centre for Cultural Studies.
  • Lisa Baldini (2010/11) is a New York based curator. In 2012 she has curated Code of Contingency.
  • Loes Borges (2010/11) has a BA in Media and Cultural Studies and is now lab manager at the Digital Art Lab in Zoetermeer, (NL).
  • Tom Keene (2011/12) has a BA in Fine Arts and is now collaborating with Furtherfield, London-based media arts organisation, co-director of Brixton Remakery, a community-led recycling initiative.
  • Marcos Chitelet (2011/12) has a BA in Design and is co-founder of the design agency DID, as well as political web platform Sentidos Comunes, and FaceEnergy, a start-up developing projects on energy efficiency for the city of Santiago, Chile.

Prizes and awards

In 2011, Alexandra Sofie Joensoon and Cliff Hemmet – both students from the MA – won a prestigious prize at the media arts festival Ars Electronica. Alex and Cliff created a low cost DIY telephony server together with sex workers activist group X-talk. Today the project is a platform for critical reflection on how communication practices and structures are materialised in the sex industry. 


MA Interactive Media: 'You work on your own but never alone'

The Digital Culture Unit is very active in academic research, the arts, and experimental modes of social inquiry. The MA is jointly convened by the leading theorist Luciana Parisi (author of Contagious Architecture. Computation, Aesthetics and Space, MIT Press), who teaches Critical Theory, and international artist and Lab Director Graham Harwood (, who teaches practice-based enquiry.

They are joined by theorist Matthew Fuller (editor of Software Studies, co-author of Evil Media, MIT Press) who teaches Software Studies; with special input from Bernard Stiegler (author of Technics and Time) who teaches Media Philosophy, Scott Lash (author of Critique of Information) who teaches Cultural Theory, and Josephine Berry Slater (editor of Mute Magazine), who teaches Biopolitics and Aesthetics.

At the Centre for Cultural Studies we are developing experimental modes of engagement that allow us to enquire into how the technical, cultural, aesthetic, and political structures of society are being transmuted into networks of interaction. This research has involved many of our ex-students working with us as volunteers, or visiting research students or as independent freelances on several projects.

Open Systems Association and alumni

In 2012, visiting research students worked with the Southend-on-Sea Education Trust, to produce 'Rebooting Computing', to provide innovative workshops around teaching code in schools. These students have then established the Open Systems Association.

This is an interdisciplinary network of practitioners and theoreticians that have continued to carry out projects after the MA. OSA offers current students the chance to participate and collaborate with ongoing artistic and intellectual projects. In particular, the OSA carries out weekly meetings in the lab and monthly public events.

Student profiles


"On the MA you meet people who are very much in tune with your own interests, creating an invaluable peer to peer network."

"With its intersecting of experimental media practice with critical theory it was not a difficult decision for me to choose the MA Interactive Media (MAIM) as the Masters programme to study on. I wanted to explore my own creative practice but with a strong theoretical backbone present along the way, which the course gave.

I found Graham and Luciana to be extremely supportive and inspiring, encouraging me to think more critically than I would have previously and giving me brilliant mentoring on the main two projects which I developed whilst at Goldsmiths: Ace of Spades Hunt and Lost London.

The network which you build during your year on the course is invaluable. I made some lovely friends whilst on my BA but not necessarily any who I would work with. However, on MAIM you meet people who are very much in tune with your own interests, creating an invaluable peer to peer network. I think after an MA course this is vital.

Since graduating I've embarked on a one week residency at DEC labs hosted by Metal (facilitated by Graham), starting a project called Emotional Geocaching, I have become part of MzTEK which has given me the chance to work with renowned artists such as Shu Lea Cheang, Tine Bech and Anna Dumitriu, I completed an internship with Blast Theory last year and currently I'm working with Ele Carpenter on her Embroidered Digital Commons project, facilitating workshops for it at Furtherfield Gallery."


"The course enhanced my openness and curiosity, my critical thinking skills, and skills in conceptualising practice-led research projects."

“I was interested in more practice-based research methodologies and in the critical approach to media history and technology, which seemed to be at the heart of the Centre for Cultural Studies research production.

The main difference from the other programs I looked at, was that the Interactive Media course offered a Free and Open-Source Software lab environment to support research through practice. I remember thinking that I did not really understand what it was all about in the beginning — but it was worth taking the risk to try it out.

The course enhanced my openness and curiosity, my critical thinking skills, and skills in conceptualizing practice-led research projects.

I think this course is a potential space where practice-led research can spring out of collaborations. Every year is very different, but during the year I attended, the most exciting questions where produced collaboratively. For example, the award winning project ( initiated by Cliff Hammett and myself, saw us creating a low cost DIY telephony server together with sex workers activist group x:talk.

Today the project is a platform for critical reflection on how communication practices and structures materialise in the sex industry — a space where new collaborations and knowledge ecologies can take form as a mutual exchange.

I think doing this course can raise ones awareness of how questions can be critically investigated through collaborative environments. The Flee Immediately (, by former student Renee Carmichael, is yet another initiative investigating forms of practice-led collaboration through production and publication, bringing attention to the frameworks in which co-productions can materialise. 

The course has led me to many new research areas and pushed me to work with practical projects in technology that I did not have previous experience with.

I work as a full-time mum, practitioner and researcher, and in most of my activities the skills that I have acquired during the masters course including, critical thinking, learning by doing, and project management, are all operating in the back or foreground of my life.

I would advise prospective students to be open, ready for plenty of failure, and to make sure you have fun.”

[Interviewed by Claire Shaw]

Entry requirements

You should have (or expect to be awarded) an undergraduate degree of at least upper second class standard in a relevant/related subject or an experiential background, in a relevant subject, and an ability to engage with cultural theory.

You might also be considered for some programmes if you aren’t a graduate or your degree is in an unrelated field, but have relevant experience and can show that you have the ability to work at postgraduate level.

Equivalent qualifications
We accept a wide range of international qualifications. Find out more about the qualifications we accept from around the world.

English language requirements
If English isn’t your first language, you’ll need to meet our English language requirements to study with us.

For this programme we require:

IELTS 6.5 with a 6.5 in writing

If you need assistance with your English language, we offer a range of courses that can help prepare you for postgraduate-level study.

How to apply

You apply directly to Goldsmiths using our online application system. 

Before submitting your application you’ll need to have:

  • Details of your education history, including the dates of all exams/assessments
  • The email address of your referee who we can request a reference from, or alternatively an electronic copy of your academic reference
  • personal statement – this can either be uploaded as a Word Document or PDF, or completed online

          Please see our guidance on writing a postgraduate statement

  • If available, an electronic copy of your educational transcript (this is particularly important if you have studied outside of the UK, but isn’t mandatory)

You'll be able to save your progress at any point and return to your application by logging in using your username/email and password.

When to apply

We accept applications from October for students wanting to start the following September. 

We encourage you to complete your application as early as possible, even if you haven't finished your current programme of study. It's very common to be offered a place that is conditional on you achieving a particular qualification. 

Late applications will only be considered if there are spaces available.

If you're applying for funding, you may be subject to an earlier application deadline.

Selection process

Admission to many programmes is by interview, unless you live outside the UK. Occasionally, we'll make candidates an offer of a place on the basis of their application and qualifications alone.

Find out more about applying.

Fees, funding & scholarships

Find out more about tuition fees.

Find out more about funding opportunities for home/EU applicants, or funding for international applicants. If you're applying for funding, you may be subject to an application deadline.

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