Goldsmiths - University of London

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MFA in Computational Studio Arts

People and Projects

Students

Still from Xtnz

Still from Xtnz.
Antunes, Rui Filipe

  • Joined Sept. '05
  • Graduated Nov. '06 with Distinction.
  • Webpage
  • Project URL
  • Coming back for a PhD in 2008.





Xtnz
 
Xtnz, is focused on the exploration of the possibilities of artificial life and human presence in the context of art: The development of an ecosystem based on a real-time 3D system sustaining a “living” virtual environment. The entities of this virtual population should be active, responsive, behave and interact each other, reproducing according eventual interactions and changing properties such as visual appearance or dimensions.
The interactive experience is produced via a sensitive rug connected to a computer filtering user input movements and generating a graphical output projected from above onto a screen surface around the carpet.
 
Image from EIKE

Image elements included in this mosaic: (i) Richard Billingham, Untitled 1, Black Country 2003, (ii) Philip Lorca DiCorcia, Hartford, 1989,  (iii) Diane Arbus, Child With Toy HandGrenade In Central Park, 1962.
Atskakanis, Thanos
 
  • Joined Sept. '05
  • Graduated Nov. '06
  • Webpage
EIKE
 
EIKE* is an art of appropriation software that is based on the idea of the visualisation of text. It uses image elements cropped from famous photographer's works, which are previously downloaded from the WWW and stored in a database to "translate" the inputed text of the user into visuals. This transformation is based on 3 word contributors that come from the connection of them with the images: words that physically describe the image element, words that are connected with the sociological aspects of the image (including the artist's opinion) and words that I have connected with the image (my own opinion). The final result is a real-time constructed collage of these elements.
*EIKE: EIkona – KEimeno (image – text).
 
Joe Brock Brock, Joe
 
Novel Methodologies for Developing Medical and Scientific Animated Narrative
 
My research enables existing visual techniques to be innovatively transformed through the production and evaluation of a new methodological practical and theoretical framework. The outcome provides a methodology for narrators to develop adaptable and distinct scientific visual presentations either for specific or wide ranging audiences. This is achieved by applying visual and narrative skills in collaboration with scientists to set best practice benchmarks for producing scientific illustration and animation.
 
Noisemedia

   'Noisemedia'
Dare, Eleanor
 
Noisemedia:
An Intermedia Expert System

 
All books should be intelligent, but how can an artist's book be produced that uses techniques more commonly deployed in business intelligence and tele-medicine to analyse readers and learn from them?

The aim of this project is to answer that question, to discover how it is possible to create an artist's book mediated by an expert system.
 
Stills from 8bitpatterns.

Stills from "8bitpatterns."
Eisl, Maria
8bitpattern – Virtual textile prints

Permeating between art, images, fashion and design, this project called ‘8bitpattern’ takes fashion print design into the world of 3D computer graphics. 8bitpatterns are black-and-white bitmap moving pixel patterns that become animated through resizing algorithms. These effects are replicated in 3D space, resulting in distortions and patterns that form the basis of my project and the visual experiments in 3D. For the implementation I use a 3D laser scanner to scan draped fabric swatches and then map 8bitpatterns onto these meshes.
 
Photo from live performance with sensors and strobe lights at The Roundhouse Theatre, London, 2008

Photo from live performance with sensors and strobe lights at The Roundhouse Theatre, London, 2008.
Jordan, Ryan
  • Joined Sept. '07
  • Expect graduation Nov. '09
  • Webpage
Sensory Response Systems

Sensory Response Systems is an exploration into audio-visual performance using an array of sensors and controllers responsive to physical movements. It also explores the reshaping and replication of the body through the use of fabrics, textiles and technologies in order for the performer to fully embody and 'become' the instrument.The overall aim is to bring a more direct and immediate relationship and control over the sound and images being generated, and to allow for full body expression and intimacy between performer and instrument (computer).
 
Interframe spiral patterns.

Interframe spiral patterns.
Karanika, Myrto
  • Joined Sept. '07
  • Expect. graduation Nov. '09
  • Webpage

Kaleidoscope : An Attempt to Animate the Chaotic Behaviour of a Dynamical System
 
Kaleidoscope generates a discrete dynamical system and animates its interframe chaotic spatial behaviour in an attempt to approach patterns as models of reoccurring motifs, events or states that involve a great level of predictability but at the same time are subject to unexpected regeneration. The system's sensitive dependence on internal parameters produces a variety of spiral formations that beautifully illustrate patterns' embodied qualities of repetition and indeterminate modification.
 
Interframe spiral patterns.

Interframe spiral patterns.
Liang, Lin

Photo Album

In light of a key driver of the photo browsing experience, this application is not only featuring eye-catching layouts, but melding a wider set of versatile functionalities.

Until recently, the photo browsing web pages has been a kind of "dark art" that provided a very basic functionality. With the releasing of this application, it has changed that picture into not only merely giving natural photo browsing behaviour a superficial makeover, but fundamentally rethinking the browsing photo on the web as we know it from the ground up.
 
Illustration of auto-stereoscopy

Illustration of auto-stereoscopy
(here a Sharp LL151-3D LCD display)
with potential in website design.
Lusted, Mark
Stereoscopic Websites
 
With the steady increase in the maturity of autostereoscopic LCD display technology and a correlating reduction in its cost to consumers, many (but not all) of the barriers to widespread adoption of such displays for use with personal computers have been removed. As such, my project focuses on producing websites optimised for such displays, exploring the possibilities for representing traditional website data (whether it be news, sport, academic journals or train times) in new and interesting ways which take advantage of the extra dimension that these displays provide.
 
Example of real-time live programming

Example of real-time live programming with feedback.pl to generate sounds, rhythms, music.
McLean, Alex
  • Joined Sept. '05
  • Graduated Nov.'07 with Distinction.
  • Webpage
  • Back on a PhD since Nov. '07.
  • Soundvis project.

feedback.pl
 
Feedback.pl is an interactive text editor for writing live Perl scripts. Rather that using some user interface, programs written using feedback.pl are controlled by editing their sourcecode. The programs run while they are being edited, picking up changes without restarting. Further, the program can edit its own sourcecode, putting comments in to let the programmer know what it's up to. Used primarily for musical performance as part of the livecode group "slub," where algorithms are created and modified to drive a crowd wild.
 
Hive - animated gif showing evolution of comb pattern from day 1 to day 98

Hive - animated gif showing evolution of comb pattern from day 1 to day 98.

Meintjes, Roger
  • Joined Sept. '07
  • Expect. graduation: Nov. '09


Hive

Hive is a cellular automaton model of the pattern formation process in honeybee colonies. The model explores the behavioral rules which produce the characteristic comb patterns of a central brood area, surrounded by concentric rings of pollen and honey.
 
Fractals & Networks as Strategies in Urban Design

Papageorgiou, Artemis
  • Joined Sept. '07
  • Expect. graduation: Nov. '09
  • Webpage


Fractals & Networks as Strategies in Urban Design

My research aims at discovering the forces shaping urban space, in accordance with urban life. I am focusing on the factors contributing to the physical and symbolic form of the contemporary cities. I am looking closely at the underlying urban structures and the representational strategies, which determine the city’s viability, growth, and the experience of the inhabitants. As I see it, the spatial experience that emerges from engagement with space, does not occur only on the physical plane, but also on the representational, psychological and imaginary plane. Perception and cognition consist of the basic agents of engagement with the external environment, by allowing the external stimuli become readable by the human brain and encoded according to the individual’s cognitive system.
 
Front cover of Kester's MSc thesis.

Front cover of Kester's MSc thesis.
Created after Raoul Hausmann’s photomontage entitled "Tatlin At Home" (1920). John Logie Baird was one of the pioneers of the television, transmitting the world’s first moving image on Oct. 30, 1925. A series of valves and cathode ray tubes make up part of his head like a cyborg. In the background a family from the 1950’s is watching a TV set on which a hypnotic pattern evokes its effect on people who are "glued" to watching it for hours each night.

Sheridan, Kester
  • Joined Sept. '04
  • Graduated June '06 with Distinction
  • Webpage


TellyVision
 
There is a growing trend in technology for convergence.  This can also been seen in home entertainment with the convergence of the computer and television into one single entertainment centre. For me this convergence provides an interesting opportunity for the artist to truly "interrupt live television," allowing us to apply the techniques developed by video artists to the live medium of television and so interrupt the expectations of the spectator for a medium that is taken so much for granted. I developed TellyVision to give me a toolset as an artist to create such art work which challenges the spectator’s view of the medium.

 
Stills from drought simulation experiment

Stills from drought simulation experiment.

Todd, Peter
  • Joined Sept. '06
  • Expect. graduation: Nov. '08
  • Webpage


xinaesthetic

Xinaesthetic is an application for the exploration of the parameter space of a graphics synthesiser. Your motions (gestures) are followed and used to determine the fitness function of a genetic algorithm which breeds new offspring to replace those you do not pay attention to.


 
Example of a portrait automatically generated by AIKON

Example of a portrait automatically generated by AIKON.

Tresset, Patrick
  • Joined Sept. '04
  • Graduated Nov. '06
  • Webpage
  • At Siggraph in 2006.
  • Back on a PhD since Sept. 2007.


AIKON
the Artistic/Automatic IKONograph

"My aim is to make computers imagine our reality."

AIKON is an automated/artistic portrait sketcher. A project aiming at imitating the processes involved when sketching a portrait. AIKON is based on an understanding of human perception, understanding of the artistic processes, and advances made in computer vision.


MFA CSA & MSc A C -- Lecturers

 


Sax, brush and swarm techtile; details here.
Blackwell, Tim
  • Course Leader for Object and Internet Programming in Java (2003-8) and Physical Computing (2009).
  • Research interests include Swarm Intelligence, Live Algorithms for Music, Woven Sound, Texture.
  • Academic webpage.
  • Personal webpage.
 
Subject Oriented Software: A Psychometric Narrative System.

Subject Oriented Software: A Psychometric Narrative System.
Dare, Eleanor

  • Teaches 'Programming for Artists' to (predominantly) students on the MFA in Computational Studio Arts, since 2007.
  • Research interests include intelligent narrative systems, collective intelligence, subjective surveillance, theories of subjectivity and distrbuted epistemologies.
  • Course webpage
  • Academic webpage
  • Artists' Books
 
Medial surfaces surrounding a laser scanned human body

Medial surfaces surrounding a laser scanned human body; details here.
Fol Leymarie, Frederic
  • Teaches "Computing and the Arts" on the MSc AC, 2004-07, and on the MFA-CSA, 2007-08.
  • Research interests include computer vision, arts computing.
  • Main focus: development of a language for 3D shape with applications in the Arts, Human Perception, Image Processing, and so on; details under the morpholingua website.
  • Academic webpage.
  • Personal webpage: www.fredericfolleymarie.com
 
Woven Sound: the weaving of images from sound.

Woven Sound: the weaving of images from sound.
Jefferies, Janis

  • Teaches on the MSc AC, 2006-07, and on the MFA-CSA since 2007.
  • Research interests include Fibre and feminist practices post 1960's, Visual Arts.
  • Main focus: text and textiles, gender, identity and subjectivity, digital studio and sonic arts and curatorship and audience with a focus on cultural access to museums through haptic technology.
  • Academic webpage.
 
Counterbalance, 2007. 72ft x 4ft light grid made with electro-luminescent cable in rural Australia.

Counterbalance, 2007. 72ft x 4ft light grid made with electro-luminescent cable in rural Australia.
Prophet, Jane
  • Teaches on the MFA in Computational Studio Arts, since 2007.
  • Research interests include contemporary English landscape, interdisciplinary research.
  • Main focus: large-scale art installations, digital prints and sculptural objects. Her art reflects her interests in science, technology and landscape.
  • Personal webpage.
 


The Source, an eight storey high kinetic sculpture, is the new symbol for the London Stock Exchange.
Shoben, Andrew

  • Teaches on the MFA in Computational Studio Arts, since 2007.
  • Research interests include generative systems in public artworks, playful interactive systems.
  • Main focus is as part of greyworld, a group of installation artists creating works for urban spaces.
 
Brancusi's Endless Column

Brancusi’s Endless Column.
Stamate, Daniel
  • Teaches "Database fundamentals" on the MSc AC, 2004-08.
  • Research interests include reasoning under uncertainty, fuzzy logics.
  • Academic webpage.
  • Personal webpage.


 


Illustration of re-configurable media (from the NM2 project).
Ursu, Marian
  • Teaches "Databases and the Arts" on the MSc AC, 2004-07.
  • Research interests include interactive and intelligent media, AI.
  • Projects/Focus: language for the representation of interactive visual narratives and an associated authoring tool (in NM2) and an intelligent archive for time-based cultural documents (Culture Mining; online audio/video (re)search tools; with the Tate).
  • Academic webpage.
  • Personal webpage.
 


The Society of Neurons is a digital entity living in the hyperspace of the world web. In collaboration with artist Warren Neidich and computer scientist Thibaud de Souza.

Zimmer, Robert
  • Teaches "Object Oriented Graphics in Java for the Visual Arts" 2004-06.
  • Research interests include arts computing, AI.
  • Culture Mining: Time-based cultural document and online audio/video (re)search tools; with the Tate.
  • Academic webpage.
  • Personal webpage.
 


MFA CSA & MSc A C -- Associate Lecturers

 


"Turbulent Flow," a staircase railing for the West Capital Complex, in Santa Fe, New Mexico (sculpture designed for the Mid Ocean Studio).

Aspelund, Karl

 

 

 

 



The Society of Neurons is a digital entity living in the hyperspace of the world web. In collaboration with artist Warren Neidich and computer scientist Robert Zimmer.
De Souza, Thibaud
  • Teaches "Labs of Java for the Arts," 2006-08.
  • Research interest include 3D Cellular Automata.
  • Academic webpage.
  • Personal webpage.

 

 

 

 



"Illuminated sculpture technology" (on-board chip to drive an LED) developed for Mid Ocean Studio.
Speicher, Jasper
  • Teaches "Workshop on Design and Computing," Winter 2006.
  • Research interest include design, sculpting, music instruments.
  • Professional webpage (TellArt.com).
  • Personal webpage.
  • NADA: Rapid Prototyping of Physical Interfaces.

 

 

 

 



Concept sketch for PASION, an EC project exploring the communication of implicit cues and emotional states through multimodal interaction.
Vogiazou, Yanna
  • Teaches "Interactive Media Tools," 2006-07.
  • Research interest include interaction design, ubiquitous and social computing, design research methods, user experience.
  • EC research project: PASION: Psychologically Augmented Social Interaction Over Networks.
  • Academic webpage (Design Dept. @ Goldsmiths).