Prof William Latham

Staff details

Position Professor
Department Computing
Email w.latham (
Phone +44 (0)20 7078 5052
Prof William Latham

Areas of supervision

A designer of computer games, a computer artist and entrepreneur. Expertise in evolutionary art, graphics, generative art, genetics, and the entertainment and video games industries.

Research Interests


Edited Book

Latham, William and Todd, Stephen, eds. 1992. Evolutionary Art and Computers. Academic Press Inc. ISBN 978-0124371859

Book Section

Antunes, Rui Filipe; Leymarie, Frederic Fol and Latham, William. 2016. Computational Ecosystems in Evolutionary Art, and Their Potential for the Future of Virtual Worlds. In: , ed. Handbook on 3D3C Platforms. Springer, pp. 441-473. ISBN 978-3-319-22040-6

Bishop, Mark (J. M.) . 2014. Consciousness and Creativity. In: William Latham; Atau Tanaka and Frederic Fol Leymarie, eds. Creative Machines [exhibition catalogue]. London: Goldsmiths, pp. 56-57.

Leymarie, Frederic Fol; Todd, Stephen; Todd, P; Latham, William; Jefferys, Benjamin and Kelley, Lawrence. 2011. FoldSynth: A Physics-based Interactive Visualisation Platform for Proteins and other Molecular Strands. In: , ed. Proceedings of BioVis 2011. Providence, RI, USA: UNSPECIFIED.


Latham, William; Todd, Stephen; Todd, Peter and Putnam, Lance. 2019. Exhibiting Mutator VR: Procedural Art Evolves to Virtual Reality. Leonardo, ISSN 0024-094X

Putnam, Lance; Latham, William and Todd, Stephen. 2018. Flow Fields and Agents for Immersive Interaction in Mutator VR: Vortex. Presence: Teleoperators and Virtual Environments, 26(2), pp. 138-156. ISSN 1054-7460

al-Rifaie, Mohammad Majid; Leymarie, Frederic Fol; Latham, William and Bishop, Mark. 2017. Swarmic autopoiesis and computational creativity. Connection Science, 29(4), pp. 276-294. ISSN 0954-0091

Antunes, Rui Filipe; Leymarie, Frederic Fol and Latham, William. 2015. On Writing and Reading Artistic Computational Ecosystems. Artificial Life, 21(3), pp. 320-331. ISSN 1064-5462

Antunes, Rui Filipe; Leymarie, Frederic Fol and Latham, William. 2014. Two Decades of Evolutionary Art Using Computational Ecosystems and Its Potential for Virtual Worlds. Journal of Virtual Worlds Research, 7(3),

Lambert, Nicholas; Latham, William and Leymarie, Frederic Fol. 2013. The Emergence and Growth of Evolutionary Art 1980-1993. Leonardo, 46(4), pp. 367-375. ISSN 0024-094X

Latham, William. 2013. Evolutionary Art and Computers. Hyperseeing,

Conference or Workshop Item

Putnam, Lance; Todd, Stephen; Latham, William and Williams, Duncan. 2019. 'Mutator VR: Vortex Artwork and Science Pedagogy Adaptations'. In: ACM/EG Expressive Symposium 2019 - Posters, Demos, and Artworks. Genoa, Italy 5-6 May 2019.

Putnam, Lance; Todd, Stephen and Latham, William. 2019. 'Abstract Shape Synthesis From Linear Combinations of Clelia Curves'. In: ACM/EG Expressive Symposium 2019. Genoa, Italy 5-6 May 2019.

al-Rifaie, Mohammad Majid; Latham, William; Leymarie, Frederic Fol and Bishop, Mark. 2016. 'Swarmic Autopoiesis: Decoding de Kooning'. In: The AISB16's 3rd International Symposium on Computational Creativity (CC2016). Sheffield, United Kingdom.

Todd, Stephen; Todd, Peter; Leymarie, Frederic Fol; Latham, William; Kelley, Lawrence A.; Sternberg, Michael; Hugues, Jim and Taylor, Stephen. 2015. 'FoldSynth: Interactive 2D/3D Visualisation Platform for Molecular Strands'. In: Eurographics Workshop on Visual Computing for Biology and Medicine (VCBM). Chester, United Kingdom.

Leymarie, Frederic Fol; Todd, P; Todd, Stephen; Latham, William; Kelley, Lawrence and Jefferys, Benjamin. 2010. 'FoldSynth: interactive multimedia platform for real and synthetic protein structures'. In: EMBO Workshop on Visualizing Biological Data (VizBi). EMBL Heidelberg, Germany.

Latham, William; Shaw, Miki; Todd, Stephen; Leymarie, Frederic Fol; Jefferys, Benjamin and Kelley, Lawrence. 2008. 'Using DNA to generate 3D organic art forms'. In: Proceedings of the 2008 conference on Applications of evolutionary computing. Naples, Italy.

Latham, William. 1994. 'Presentations at E3 Trade Show'. In: Los Angeles and Consumer Electronics Show. Las Vegas, United States 1994-2003.

Latham, William. 1993. 'The Applications of Evolutionary and Biological Processes to Computer Art and Animation'. In: SIGGRAPH Panel CaUi. California, United States.

Latham, William. 1990. 'Sculpting and Painting by Computer'. In: 8th EUROGRAPHICS. Bath, United Kingdom.

Latham, William. 1990. 'Evolution of Programs for Defining Sculptural Forms'. In: 8th Eurographics UK Conference. Bath, United Kingdom.


Latham, William and Leymarie, Frederic Fol. 2007. The History of the Species in Sketch.


Latham, William. 1994. Organic Television.

Latham, William. 1993. Biogenesis.

Latham, William. 1989. Film Festivals / Computer Animation Festivals (Selected).

Latham, William and Todd, Stephen. 1989. Sequence from The Evolution of Form.


Latham, William; Todd, Stephen and Putnam, Lance. 2017. Mutator VR. In: "Cyfest 17", St. Petersburg, Russian Federation, Jan. 25, 2017 - Jan. 29, 2017.

Latham, William and Gollifer, Susan. 2013. Mutator 1 + 2: Evolutionary Art. In: "Brighton Design Festival", Brighton, 7 Sept - 13 Oct 2013.

Latham, William. 2007. Mutator 2.. In: "Mutator 2. Willliam Latham and Team Mutator", The National Institute for Medical Research, 11/1/2007 - 12/12/2007.

Latham, William. 1995. ARS International Modern Art. Helsinki, Finland.

Latham, William. 1993. Mutation Room. In: "British Council Show", Hong Kong, Hong Kong.

Latham, William. 1991. Computer Art. Centre George Pompidou, Paris, France.

Latham, William. 1990. The Empire of Form. O Art Museum in Tokyo, Japan Tours for 6 months to various locations, see description.

Latham, William. 1988. Zenit Deposito D'Art. Turin, Italy.

Latham, William. 1988. Computer Art Exhibition. Utrecht, Netherlands.

Latham, William. 1988. Whitechapel Open. Whitechapel Gallery, London, United Kingdom.

Latham, William. 1987. “The Conquest of Form”. The Arnolfini Gallery, Bristol, United Kingdom Toured for 4 years various other locations, see description.

Latham, William. 1987. Royal College of Art Show. Concourse Gallery, The Barbican, London, United Kingdom.

Latham, William. 1987. International Print Biennal Print Show. Tapai Fine Arts Museum , Taipei, Korea, Republic of.


Latham, William. 2003. 3 Mobile phone games Nokia.

Latham, William. 2003. 3 Prototype Game Designs BSKYB Interactive.

Latham, William. 2003. The THING2 (Playstation 2,Xbox).

Latham, William. 2003. TideJackers. (Playstation 2, Xbox).

Latham, William. 2002. The THING (Playstation 2,Xbox, PC).

Latham, William. 2000. Evolva (PC, Online Multiplayer).

Latham, William. 1997. Alone in the Dark (Playstation 2).

Latham, William. 1995. Organic Art Deluxe. (PC).

Latham, William. 1995. Organic Art (PC).

Latham, William. 1995. Organic Art Special Edition (PC).

Latham, William. 1995. SONY DJ (Playstation2, PSP).


Latham, William. 2002. The Thing. Vivendi Universal and Konami..

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