Our staff come from a wide range of backgrounds, exposing students to real-world technology and the arts experience.
Primary page content
Introduction from Jennifer George, Computing Head of Department
Goldsmiths Department of Computing is a unique place that lets students develop their creative potential while learning solid technical computing expertise.
Our focus on learning by doing allows students to develop their skills and their portfolio right from the beginning of their studies with us.
Our staff come from a wide range of backgrounds which exposes our students to real-world experience in technology and in the arts.
We remain one of the UK’s leading institutions for creative code, attracting the finest academics in the field whilst producing world-renowned research in interaction, creativity and machine learning.
We care about our students’ wellbeing and have dedicated support available within the department via Personal and Senior Tutors with Goldsmiths via Wellbeing Services.
You will leave Goldsmiths with a range of technical and creative skills, ready for the working world.
Here are just some of the highly experienced academics teaching Computing at Goldsmiths:
Dr James Ohene-Djan
James Ohene-Djan is an experienced lecturer in telecommunications, database systems, electronic commerce, computer programming and information systems. He is also the Managing Director of WinkBall, a Video Reporter Network.
James is the Programme Leader for BSc Business Computing and Entrepreneurship, he is a Senior Tutor and a member of the Department Management Team, leading on School Liaison and Outreach.
Joe McAlister is a computational artist and privacy advocate. He has directed and collaborated on works backed by Arts Council England, Goethe-Institut, European Commission, Research Councils UK, Museum of London and The Cabinet Office.
He's an artistic laureate of The European commission's S+T+ARTS EU, and in 2020 he was named one of Aesthetica's 100 international artists.
Dr Sylvia Xueni Pan
Sylvia Xueni Pan is a Lecturer and a Programme Leader for the MA/MSc Virtual & Augmented Reality. Working in VR for more than 15 years she developed a unique interdisciplinary research profile with publications in both VR technology and social neuroscience.
Her work in training and education in VR has been featured multiple times in the media, including BBC Horizon, the New Scientist magazine, and the Wall Street Journal.
Dr Golnaz Badkobeh
Golnaz Badkobeh is a lecturer and a member of the Department Management Team, she is the Director of Postgraduate Research and leads the department on Athena Swan working toward gender equality.
Golnaz’s research interests are String Algorithms and Combinatorics on Words. Her significant research contribution to date is a series of intricate combinatorial and algorithmic publications concerning pattern avoidance and strong constraints on strings.
Alan Zucconi currently leads the MA Computer Games: Art and Design and the MSc Computer Games Programming. He was recognised as one of Develop’s 30 Under 30 and is also the author of one of the leading textbooks of Shader Coding for Unity.
Recently he has worked on commercial titles like Pikuniku (Nintendo Switch, published by Devolver Digital), and has been publishing online educational resources for other Game Developers and Machine Learning enthusiasts.
Read about all the academic staff in the department.