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MPhil & PhD in Arts & Computational Technology

Student comment:
"Being in an interdisciplinary environment as a postgraduate student together with scientists, fine artists, media theorists and musicians is challenging, but is constantly making me improve my ideas and research, and is also transforming me as a person."

Miguel, PhD in Arts & Computational Technology

Length:
3-4 years full-time or 4-6 years part-time.
Applying: You should submit a portfolio; see the MFA in Fine Art for portfolio requirements. You should normally be competent in the language and applications of working with technologies as appropriate to your practice.

Find out more about applying

Entrance requirements:

Normally upper second class honours degree in a creative practice (eg art, design, music, technology, social sciences) or computer-based discipline (including studio arts) or an MA/MFA and/or equivalent technical and artistic experience in arts and computational technology. If your first language is not English, you should normally have a minimum score of 7.0 in IELTS (including 7.0 in the written element) or equivalent. Find out more about our English Language requirements.

Fees:
Please see Tuition fees.
Staff research interests:
Please see Staff research interests.
Contact the department:
Contact Professor Janis Jefferies or Professor Robert Zimmer
About the department:
Computing

Download a booklet [PDF, 497KB]


The opportunities for artists and technologists working in artistic domains have long encountered difficulties in finding appropriate ways to ‘measure’ artistic practice in ‘practice-based research’ terms. This is the only programme in the University of London in which students can include creative work and an arts-based context of their practice within the distinctive field of arts and creative technologies.

The aim of the programme is to support students in their creation of new forms of artistic expression, and in their invention and application of new technologies that help make the art form possible. We therefore expect you to take a novel and personal path of exploration. This path will be determined by the shifts you make between artistic, technical, practical, conceptual and theoretical domains in relation to your own unique vision.

Research training is provided both by the Department of Computing and the Graduate School. You will have two supervisors (one from arts practice, and one from computer science), and can attend weekly PhD research seminars where students can present their findings to peers and staff; you are expected to give two presentations per year. You also present your work at College level through interdisciplinary Graduate School seminars and at Spring Review week. We have established a forum with the Creativity and Cognition studios at the University of Technology, Sydney for characterising practice situated across arts and computational technology, which offers the potential for collaborative research.

Find out more about our research degrees, including information about starting your research, upgrading to PhD registration, and submitting your thesis.

Assessment

Written thesis (60-80,000 words); practical/technological component in an appropriate form.

Register your interest

If you register your interest in this programme we will keep you informed about open days and send you relevant further information. If you subsequently decide to apply for this programme you will be able to use the same login details to apply.






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