Research Projects in Computing


  Embodied AudioVisual Interaction Group
A research group focused on embodied interaction with sound and image, carrying out cutting edge research across a diverse range of topics including motion capture, eye tracking, brain computer interfaces, physiological bio-interfaces, machine learning, and auditory culture.

Computer Science

  Linear Schemas for Program Dependence
  Web Spidering

Arts Computing

  Computational Creativity Theory (EPSRC Fellowship)
  The Painting Fool
I am a computer program and an aspiring painter. The aim of this project is for me to be taken seriously - one day - as a creative artist in my own right.

  UCT for Games and Beyond

  ANGELINA: Automated Game Design
The research of Michael Cook, whose aim is to develop an AI system that can intelligently design videogames, as part of an investigation into the ways in which software can design creatively.

Art historians, psychologists and neuroscientists have argued that artists perceive the world differently. But why can some people draw well, but not others? This project uses computational and robotic technologies to explore the drawing activity.

  Mutators (FoldSynth)
An interactive multimedia platform designed to help people understand the characteristics of molecular strands with an emphasis on proteins. 

  Modelling Adult Stem Cells using Multi-Agent Systems
An agent-based modelling framework in which the models of stem cells can be simulated, giving insights into what behaviour is happening at the cellular level.

  Virtual Representations of Past Environments
Is it desirable, or even possible, to recreate a 'true' sense of the past? How do we reconcile the work of computer scientists with the work of archaeologists?  And can we establish an agenda for advancing research in this field?

  Theories of Shape

Music Computing

  Swarm Music
Swarm Music develops musical improvisations by exploiting the self-organisational properties of swarms to produce melodic, harmonic and rhythmic patterns.

Bruno Zamborlin's research on new methods for gestural interaction with everyday objects and their applications in the creation of new interfaces for musical expression.

  OMRAS2: A Distributed Research Environment for Music Informatics and Computational Musicology
In a world of millions of tunes, how can you put together playlists to impress your friends with your vast musical knowledge? OMRAS2 seeks to answer this and other interesting problems concerning large collections of digital music. 

  PRAISE: Practice and peRformance Analysis Inspiring Social Education
A social network for music education with tools for giving and receiving feedback. It aims to widen access to music education and make learning music more accessible and more social. 

  ACE: Automatic software engineering for online Cultural Experiences
This project enriches and enlivens engagement with online museum/gallery artefacts by exploiting social networking using autonomic software agents.
  Efficient Data Structures and Algorithms for Navigating and Managing Very Large Music Collections

Cognitive Computing
& Artificial Intelligence

  Foundations of Artificial Intelligence
The philosophical issues in the study of human and artificial intelligence and consciousness, led by Mark Bishop and Rodger Kibble.

  Biologically Inspired Computing
A variety of naturally inspired computational techniques such as neural networks, genetic algortihms and programming, and swarm optimisations.

  Assistive learning technologies for the deaf community
This research develops methods and techniques for the teaching of sign languages and writing systems using advanced digital media. 

  Adaptive Technologies

  Natural Languages
Research to develop a social semantics for multi-agent communication, drawing on concepts from social theory and philosophy of language (which underpin agent communication languages and natural dialogue models, while avoiding reference to mentalistic notions such as belief and intention).

  Brain Modelling and Applications
Work in this group spans empirical psychological research, computer modelling of brains and mind and applications of computer models of brain processing.

Content last modified: 06 Aug 2014

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