MSc CGE: Games Industry Seminar Series 2013-14
Dr Gaetano Dimita.
Centre for Commercial Law Studies and of the Queen Mary Intellectual Property Research Institute.
The talk will cover the broad intellectual property implications in video games and virtual worlds in the US and the EU, focusing on Copyright, Trade Mark, Patent, Trade Dressing and Design, Right of Publicity, Trade Secrets and technological protection measures (ie protection of the underlying code, art assets, different components such as user interfaces, cinematics, actual game play; content such as literary, artistic, musical work, works of architecture, characters and avatars, vehicles, weapons, derivative works, machinima, e-games, etc.).
The talk will also give an overview of the legal and regulatory framework in which the industry operates and how video games as perceived by lawyers and courts.
'Interactive Entertainment law' website:
Dr Gaetano Dimita, Diploma di Laurea in Giurisprudenza (Rome), LLM (London), PhD (London), Avvocato (Italian Bar - Rome) Lecturer in International Intellectual Property Law
Gaetano is a member of the Centre for Commercial Law Studies and of the Queen Mary Intellectual Property Research Institute, an Executive Committee Member of the British Literary and Artistic Copyright Association, the UK national group of the Association Litteraire et Artistique Internationale, the faculty Advisor and Guest Editor of the Queen Mary Intellectual Property Research Institute Journal, Edward Elgar; and the Editor of the Queen Mary School of Law SSRN series. He is a qualified Avvocato in Italy (Italian Bar Association - Rome). His research and teaching focus on International and Comparative Law of Copyright and related rights, Global IP law and Interactive Entertainment law.
Dates & times
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