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Conference

Recreating the original Alien (as a game)


11 Mar 2015, 3:00pm - 4:00pm

137, ground floor, Richard Hoggart Building

Event overview

Cost Free and open
Department Computing
Contact ffl(@gold.ac.uk)

Alien Isolation: systems, world and behaviours by Gary Napper, Design Director at Creative Assembly

As the Lead Designer on Alien:Isolation, Gary has expertise in creating game concepts, core gameplay, detailed systems design, including in-game cameras and scenes and has been leading the design side of the project at The Creative Assembly. With 14 years industry experience and lead positions on many triple A titles, Gary is an experienced designer with a focus on gameplay experience and quality. Gary has shipped over 8 Triple A titles and worked on a wide variety of genres including third person action adventure games, film licenses, racing games, first person shooters, platformers and simulation games. Whilst at EA he won awards for "creative achievement" and "game design" in yearly company reviews. His hobbies include game jams, board games, playing basketball, creative writing and playing as many videogames as time allows. Gary is also a BAFTA member and regularly attends industry events to meet and discuss the world of games. Gary's Global Game Jam entry A Wise Choice won the global accessibility challenge in 2013.

http://www.gamasutra.com/view/news/235104/Game_Design_Deep_Dive_The_save_system_of_Alien_Isolation.php

http://www.creative-assembly.com/

Dates & times

Date Time Add to calendar
11 Mar 2015 3:00pm - 4:00pm
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If you are attending an event and need the College to help with any mobility requirements you may have, please contact the event organiser in advance to ensure we can accommodate your needs.

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