Andy will discussed how intricate structures and forms can be created emergently using computer generated models of morphogenesis.
Inspired by the work of Alan Turing, Ernst Haeckel and D'Arcy Thompson, Morphogenetic Creations is an ongoing series of art works that explore how intricate structures and forms can be created emergently using computer generated models of morphogenesis.
The aim is for deep emergence, with rules for growth specified at the level of interactions between individual cells. Digital simulation techniques are used to algorithmically encode the rules, and processes are run over many thousands of time steps. Typical final structures consist of up to a hundred million individual parts, yielding levels of detail that would be difficult or impossible to obtain using more conventional techniques.
Andy Lomas is a digital artist and Emmy award winning supervisor of computer generated effects. He has had work exhibited in over 50 joint and solo exhibitions, including SIGGRAPH, the Japan Media Arts Festival, the Ars Electronica Festival, the Los Angeles Center for Digital Art and the Centro Andaluz de Arte Contemporaneo. He has work in the D'Arcy Thompson Art Fund Collection, and was selected by Saatchi Online to contribute to a special exhibition in the Zoo Art Fair at the Royal Academy of Arts.
In 2014 Cellular Forms won The Lumen Prize Gold Award, as well as the Best Artwork Award from the A-Eye exhibition at AISB-50, and an Honorary Mention from the jury at the Ars Electronica Festival.
His production credits include Walking With Dinosaurs, Matrix: Revolutions, Matrix: Reloaded, Over the Hedge, The Tale of Despereaux, Avatar, and he received Emmys for his work on The Odyssey (1997) and Alice in Wonderland (1999).
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