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MA in Creative and Cultural Entrepreneurship

The new MA in Creative and Cultural Entrepreneurship programme, with an exit route at Postgraduate Diploma level, will be attractive to undergraduates who either wish to develop a business arising from an existing creative practice or to understand how to create the infrastructure and environment for new creative businesses in the fields of Computing, Theatre and Performance, Design, Media and Communications or Music to flourish in a variety of contexts (eg city, rural, regional, national).

Student comment:
"The course offers knowledge in a rare combination of art, culture and entrepreneurism, key assets in the current world we live in."

Ernest, MA Creative & Cultural Entrepreneurship

Length:
1 year full-time or 2 years part-time.
Applying:

Deadline: 1 April. We advise early applications, but may consider applications after the closing date. When applying, please specify your preferred pathway: Computing (games and entertainment), Design, Media and Communications, Music, and Theatre and Performance. You must demonstrate in your written application and in interview that you have a capacity for creative and cultural entrepreneurship, and that you are able to meet the intellectual demands of the programme.

Find out more about applying

Entrance requirements:

You should normally have an undergraduate degree of at least upper second class standard in a relevant subject. If your first language is not English you need a minimum score of 7.0 in IELTS (including 7.0 in the written element) or equivalent. Find out more about our English Language requirements.

Computing (games and entertainment) pathway: A high degree classification or high level professional experience in a discipline related to computing in the creative industries, including computer games, film/TV/video post-production, social media and the web, visualisation and computer graphics-based practices.

Design pathway: A high degree classification in a discipline that has a demonstrable relationship to design and/or research. Applicants with relevant work experience will also be considered. 

Media and Communications pathway: Experience in media and cultural studies at undergraduate level is desirable.

Music pathway: Evidence of engagement with contemporary music making is desirable, together with some understanding of management/administration issues as they particularly relate to music and musicians.

Theatre and Performance pathway: Relevant experience is desirable.
Funding:
AHRC
Careers:
The programme will enable those who have previously studied an area of creative study/practice, such as music, media, theatre, design, or computer games, to start a career developing a business arising from an existing or new creative practice. This may relate directly to a 'product' or 'process' arising from you own practice or to a form of 'expertise', 'consultancy' or 'knowledge'. The programme will also equip those who wish to work within organisations that develop the infrastructure and environment for new creative businesses with the capacity to flourish in a variety of contexts.
Skills:
You can expect to develop an independence and integrity in developing creative ideas. You will be able to apply entrepreneurial approaches to creative projects and demonstrate an understanding of different business models to establish a creative enterprise. You will also develop team-working and leadership skills, and effective business and communication skills.
Fees:
Please see Tuition fees.
Contact the department:
Contact the ICCE Administrator.

The MA will be taught in partnership by a number of departments within Goldsmiths and with key individuals and organisations in the creative and cultural industries sector. Our collective approach is to integrate entrepreneurship within the development of creative practices and to take a ‘creative’ approach to the development of new businesses and the infrastructure that supports them.

This programme is designed to allow you to continue to innovate, but also to provide the requisite business/entrepreneurial skills and attributes to commercialise your creative and cultural practices and/or knowledge. You’ll be able to build on a historical and theoretical understanding of cultural and creative industries and the development of a cultural economy to create your own creative initiatives, which might be research-based, policy-based, practice-based, or a combination of any or all of these.

What you study

The programme contains four taught courses and a further dissertation/portfolio component. You will have a range of choices throughout the degree enabling you to design a pathway that is most relevant to your academic, business and career ambitions.

All students take courses I and III, and you can choose between options offered for your chosen pathway for courses II and IV.

  • Course I: Theories of the Culture Industry: work, creativity and precariousness
    (30 credits)
  • Course II: Creative Practice (30 credits)
  • Course III: Entrepreneurial Modelling
    (30 credits)
  • Course IV: Entrepreneurial Practices and Modes of Production within one creative industry sector (30 credits)
  • Course V: Dissertation or Project/Portfolio plus reflective analysis (60 credits)

To encourage collaborative learning we try to teach all students together wherever possible, irrespective of your particular pathway.

Register your interest

If you register your interest in this programme we will keep you informed about open days and send you relevant further information. If you subsequently decide to apply for this programme you will be able to use the same login details to apply.






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Telephone: + 44 (0)20 7919 7171

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