Course information
Entry requirements
UCAS code
I150
Entry requirements
A-level: BBB
BTEC: DDM
IB: 33 points overall with Three HL subjects at 655
Length
3 years full-time
Department
Computing
Art
Course overview
This is an innovative and interdisciplinary degree where you will produce creative computational projects for public exhibition. Explore the materialities of digital art, emergent technologies and critical studies and develop a wide set of skills that can be applied to the creative industries and transform the field of digital art.
Why study BSc Digital Arts Computing at Goldsmiths?
- The degree places you at the centre of one of the fastest growing creative industries in the world, pioneering new approaches to computational creative practice. Digital arts computing is a unique interdisciplinary field where some of the most exciting and progressive developments at the intersection of emergent technologies, fine art practice and media culture are currently found.
- You don’t need to know how to code to apply for this course. You'll learn the fundamentals of programming and acquire industry-ready technical skills during the degree.
- You’ll develop your creative practice incrementally on both a technical and conceptual level through technical labs, creative project studio sessions, and critical studies seminars and lectures.
- With an emphasis on learning through doing, you will build your professional portfolio and develop a series of projects that will be exhibited publicly in exhibitions throughout the three years you study at Goldsmiths.
- During the degree you’ll be able to select specialist modules to gain practical knowledge of areas such as generative art and machine learning, physical computing, VR and immersive technology, motion capture, sound and signal processing and games engines.
- You’ll prototype and explore the possibilities of computational tools and languages when placed in dialogue with fine art practice and critical studies.
- The degree will teach you creative technology skills – from coding languages such as C++ to sound programming, immersive environments, computational art techniques and physical computing such as 3D printing and electronics.
- You’ll be encouraged to critically question and take on the ethical responsibility of using computational technologies and methods, and discuss and understand the further implications of their use on culture and society.
Produce original work using state-of-the-art facilities
During the course you will produce works across a diverse range of media – not just on a screen. You will have access to the amazing Goldsmiths HatchLabs – our state-of-the-art physical computing maker space – and be supported by studio technicians to develop and prototype your creative projects. It's where you'll be introduced to a variety of digital and physical tools including 3D printing, laser cutting machines, Arduinos etc. You'll also have access to a range of other facilities including motion capture, virtual reality, 360 immersive cinema and audio visual equipment, performance spaces, robotics, wearable technologies, woodworking, digital sculpture and embroidery.
Get taught by experts in the field
Your lecturers and the technical support staff on the programme are practising artists, creative technologists, curators and writers. They are therefore uniquely positioned to support and critically respond to your work to help ensure that it engages with the critical and technological context in which it is made.
Immerse yourself in a creative community
As part of the BSc Digital Arts Computing cohort you will be invited to attend regular Forums that welcome all three year groups to show and critique work together as a close-knit community of practitioners. We invite guest artists, creative technologists and curators to join us for presentations, workshops and 'crits', and you will also be able to participate in field trips to museums, festivals, galleries, studios and creative technology centres across London. This will give you exposure to practices that will heighten your awareness of digital art as a field.
We regularly invite world-class artists and curators to visit Goldsmiths to deliver Masterclasses where they explain their work and can engage in critical dialogue with students. This enables you to develop a wider understanding of the contemporary art scene and how your work sits within the professional art world.
Grow your professional network
You'll have the opportunity to grow your professional network through participation in workshops, studio visits and guided field trips. There are also opportunities for residencies and collaborations with creative studios – and art and technology publications – to further amplify and develop your practice.
Exhibition opportunities
Every year of the degree you will have the opportunity to exhibit your work to the general public on-campus at our dedicated gallery space, as well as online. Internationally renowned practitioners and experts can be invited to take part in your public programme as part of your exhibition.
Current and past collaborations have been with internationally renowned institutions and cultural centres including:
Student life and support
As part of the BSc Digital Art Computing programme you’ll be part of a vibrant community of students and alumni, and you’ll be supported by a network that includes academic personal tutors, career advisers, disability officers and other student support staff.
Our labs and lectures are run as small working groups and you will be sharing your critical studies lectures and seminars with students from the Department of Art to further broaden your peer network.
The technical and problem solving skills, creative and critical development, and peer and professional network you gain from studying this degree will provide you with a multitude of exciting career pathways across the creative industries.
Contact the department
If you have specific questions about the degree, contact Rachel Falconer.