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Why Walter Murch Might Agree the Battlefield Audio Team Are Pioneers


19 Mar 2012, 3:00pm - 4:00pm

Small Cinema, Richard Hoggart Building. next to Loafers cafe'.

Event overview

Department Computing
Website CGE Industry Seminar Series 2011-12
Contact ffl(@gold.ac.uk)

[MSc CGE Seminar] John Broomhall on the sound of games

John Broomhall discusses the current and future direction of sound, music and dialogue in videogames, exploring the inextricable link between creativity and technology. What can be learned from the early days of bleeps and bloops? What were the gains and losses of a massive surge forward in technical capability - and now we can have all the sound we want in a game, what should be leave out?

Short bio:

John Broomhall is a multi-faceted audio content provider and independent audio director & consultant with many years' experience in videogames, a number of senior in-house and outsourced management roles under his belt and dozens of published titles to his credit. In 2009, he was honoured with a Recognition Award by the Game Audio Network Guild of America and in 2011, was asked to give the keynote address at the Audio Engineering Society's conference in London. His prolific career, which also includes working as a composer and game producer, encompasses contributions to global hits such as the original X-COM series (composer); Chris Sawyer's Transport Tycoon series (composer); Geoff Crammond’s Grand Prix series; MechWarrior 3; B17 Flying Fortress 1 & 2; Superman, American Idol/Pop Idol, Football Manager, Wallace & Gromit (DVD game), New International Track & Field, Heavenly Sword, Guitar Hero DLC and Forza Motorsport 4.

Broomhall has chaired many BAFTA Audio Awards and sits on the BAFTA Videogames Committee. He regularly speaks on game audio at seminars and university lectures, organises the annual Develop Conference Audio Track, writes a monthly column for well-known industry magazine, Develop and is a contributor to pro-audio publications, Audio Media and Audio Technology. He has served on Skillset's Game Forum and advised on the National Occupational Standards for both Interactive Media and Sound.

He meant to be a jazz pianist.

Broomhall Projects Ltd currently provides audio content, production management and consultancy for a wide range of developers, publishers and other consulting companies.

http://www.johnbroomhall.co.uk/

CGE Industry Seminar Series 2011-12

Dates & times

Date Time Add to calendar
19 Mar 2012 3:00pm - 4:00pm
  • apple
  • google
  • outlook

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