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Lothar Zhou on the Art of Making Computer Games


22 Apr 2013, 2:00pm - 3:30pm

Lecture Hall, BPB, Ben Pimlott Building

Event overview

Department Computing
Website MSc CGE Seminar Series
Contact ffl(@gold.ac.uk)

Lothar Zhou, now Lecturer BA (Hons) Games Art and Design at Norwich University of the Arts, will cover his long experience in the industry of computer games.

Talk Summary:
Insight and anecdotes of big game studios of the games industry, different company pipeline, production methods and focus, value, and environment. And the key difference of company developing direction.

Short Biog:
With over 11 years professional game production experience, 10 released titles including Black, Harry Potter, Burnout legend, SplintCell Conviction, Kane&Lynch, Total War Empire, Napoleon, Shogun2 and part of Crysis 3 etc. Familia with Maya, 3D studio Max, Motion builder, Mudbox, CryEngine 3, Unreal Engine, Photoshop CS. Served at EA, Ubisoft, Creative Assembly, Crytek, IO Interactive and Lionhead Studios in 5 different countries. Also including global licensee art production training for Cryengine.

MSc CGE Seminar Series

Dates & times

Date Time Add to calendar
22 Apr 2013 2:00pm - 3:30pm
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