- Touching words is not enough: How visual experience influences haptic-auditory associations in the "Bouba-Kiki" effect Fryer, Louise; Freeman, Jonathan and Pring, Linda. 2014. Touching words is not enough: How visual experience influences haptic-auditory associations in the "Bouba-Kiki" effect. Cognition, 132(2), pp. 164-173. ISSN 0010-0277
- Video Game Use and Cognitive Performance: Does It Vary with the Presence of Problematic Video Game Use? Collins, Emily and Freeman, Jonathan. 2014. Video Game Use and Cognitive Performance: Does It Vary with the Presence of Problematic Video Game Use? Cyberpsychology, Behavior, and Social Networking, 17(3), pp. 153-159. ISSN 2152-2715
- Do problematic and non-problematic video game players differ in extraversion, trait empathy, social capital and prosocial tendencies? Collins, Emily and Freeman, Jonathan. 2013. Do problematic and non-problematic video game players differ in extraversion, trait empathy, social capital and prosocial tendencies? Computers in Human Behavior, 29(5), pp. 1933-1940. ISSN 0747-5632
- A Cross-Media Presence Questionnaire: The ITC-Sense of Presence Inventory Lessiter, Jane; Freeman, Jonathan; Davidoff, Jules B. and Keogh, Edmund. 2001. A Cross-Media Presence Questionnaire: The ITC-Sense of Presence Inventory. Presence Teleoperators and Virtual Environments, 10(3), pp. 282-297. ISSN 10547460
- Effects of Stereoscopic Presentation, Image Motion, and Screen Size on Subjective and Objective Corroborative Measures of Presence Ijsselsteijn, Wijnand; de Ridder, Huib; Freeman, Jonathan; Avons, Steve and Bouwhuis, Don. 2001. Effects of Stereoscopic Presentation, Image Motion, and Screen Size on Subjective and Objective Corroborative Measures of Presence. Presence Teleoperators and Virtual Environments, 10(3), pp. 298-311. ISSN 10547460
- Using Behavioral Realism to Estimate Presence: A Study of the Utility of Postural Responses to Motion Stimuli Freeman, Jonathan; Avons, Steve; Meddis, Ray; Pearson, Don E. and Ijsselsteijn, Wijnand. 2000. Using Behavioral Realism to Estimate Presence: A Study of the Utility of Postural Responses to Motion Stimuli. Presence: Teleoperators and Virtual Environments, 9(2), pp. 149-164.
- Effects of Sensory Information and Prior Experience on Direct Subjective Ratings of Presence Freeman, Jonathan; Avons, Steve; Pearson, Don E. and Ijsselsteijn, Wijnand. 1999. Effects of Sensory Information and Prior Experience on Direct Subjective Ratings of Presence. Presence: Teleoperators and Virtual Environments, 8(1), pp. 1-13. ISSN 1054-7460
Professor Jonathan Freeman
Jonathan is an expert in media psychology and the human factors of digital media services and products.
Staff details
Position
Professor and Managing Director, i2 media research
School
Subject
j.freeman (@gold.ac.uk)
Website
Summary of research
- presence
- user experience of digital media
- restorative media
- social media
- gaming
- digital inclusion, usability and accessibility
- attitudinal consumer segmentations
- future media
- innovation
Areas of supervision
PhD, MSc and BSc project supervision:
- presence
- user experience of digital media
- restorative media
- social media
- gaming
- digital inclusion, usability and accessibility
- attitudinal consumer segmentations
- future media
- innovation
Publications and research outputs
Article
- Attitudes, Time Pressure, and Behavior Change Techniques Affect Route Journey Planning Decisions: Evidence from an RCT Maier, Emma; Turner-Brown, Le wis; Broadbent, Andrew and Freeman, Jonathan. 2025. Attitudes, Time Pressure, and Behavior Change Techniques Affect Route Journey Planning Decisions: Evidence from an RCT. Sustainability, 17(3), 1297. ISSN 2071-1050
- Linking Recent Discrimination-Related Experiences and Wellbeing via Social Cohesion and Resilience Florez, Estephania; Cohen, Keren; Ferenczi, Nelli; Linnell, Karina J; Lloyd, Joda; Goddard, Lorna; Kumashiro, Madoka and Freeman, Jonathan. 2020. Linking Recent Discrimination-Related Experiences and Wellbeing via Social Cohesion and Resilience. Journal of Positive School Psychology, 4(1), pp. 92-104. ISSN 2717-7564
- Integrating Neurophysiological Relevance Feedback in Intent Modeling for Information Retrieval Jacucci, Giulio; Barral, Oswald; Daee, Pedram; Wenjel, Markus; Serim, Baris; Ruotsalo, Tuukka; Pluchino, Patrik; Freeman, Jonathan; Gamberini, Luciano; Kaski, Samuel and Blankertz, Benjamin. 2019. Integrating Neurophysiological Relevance Feedback in Intent Modeling for Information Retrieval. Journal of the Association for Information Science and Technology, 70(9), pp. 917-930. ISSN 2330-1635
Conference or Workshop Item
- Understanding Individual Differences in Mental Health and Video Games Copeman, Matthew and Freeman, Jonathan. 2023. 'Understanding Individual Differences in Mental Health and Video Games'. In: HCI in Games. HCII 2023. Copenhagen, Denmark 23 - 28 July 2023.
- Apples and Oranges: A Study of “Tend & Befriend” as a Phenomenon in Digital Games O’Shea, Zoë; Bartle, Richard; Pan, Xueni and Freeman, Jonathan. 2022. 'Apples and Oranges: A Study of “Tend & Befriend” as a Phenomenon in Digital Games'. In: HCI in Games. HCII 2022. Virtual Conference 26 June - 1 July 2022.
- Social Anxiety Strategies Through Gaming Copeman, Matthew and Freeman, Jonathan. 2022. 'Social Anxiety Strategies Through Gaming'. In: HCI in Games. HCII 2022. Virtual Event 26 June - 1 July 2022.
Other
- Why we need to stay connected during Coronavirus lockdowns (Video intervention) Freeman, Jonathan. 2020. Why we need to stay connected during Coronavirus lockdowns (Video intervention). Huffington Post.
Research Interests
Jonathan is a leading expert in media psychology and human factors of digital media. Taking as his starting point fundamental psychology research and methods, Jonathan has developed and applied a body of knowledge to the evaluation and optimization of digital media products and services, focusing both on user experience and from the user and provider perspective on delivering, monetizing and experiencing better digital media products and services.