Matthew Yee-King (DPhil, MSc, BSc) is an academic in the department of computing, Goldsmiths, University of London.
In 2013 he delivered the first English language MOOC on the coursera platform, attracting an enrolment of 97,000. As the project manager for the €3m PRAISE research project, he managed the development and trialling of innovative education technology, including media annotation systems.
He is the CTO of Museifi, a spin out company that is innovating PRAISE technology into the marketplace. He has also carried out research into audio analysis and creative applications of machine learning, including a series of commissioned musical AI systems that have performed alongside human musicians on BBC national radio and at venues such as the Wellcome Collection.
Academic qualifications
BSc Zoology and Genetics, Leeds University, 1996
MSc Evolutionary and Adaptive Systems, Sussex University, 2000
DPhil Computer Science and Artificial Intelligence, Sussex University, 2010
Teaching
Matthew is responsible for development of online course provision within the Computing department, having developed and delivered MOOCs that have been taken by hundreds of thousands of students. He has previously taught a range of courses including programming, audiovisual computing and web development.
SuperCollider on Small Computers Yee-King, Matthew. 2025. SuperCollider on Small Computers. In: Scott Wilson; David Cottle and Nick Collins, eds. The SuperCollider Book (Second Edition). Cambridge, MA: MIT Press, pp. 295-316. ISBN 9780262049702
The WeCurate Application Yee-King, Matthew; De Jonge, Dave; Confalonieri, Roberto; Osman, Nardine; d'Inverno, Mark; Sierra, Carles; Amgoud, Leila and Hazelden, Katina. 2024. The WeCurate Application. In: Nardine Osman, ed. Electronic Institutions: Applications to uHelp, WeCurate and PeerLearn. Cham, Switzerland: Springer International Publishing, pp. 81-96. ISBN 9783319656045
Latent Spaces: A Creative Approach Yee-King, Matthew. 2022. Latent Spaces: A Creative Approach. In: Craig Vear and Fabrizio Poltronieri, eds. The Language of Creative AI: Practices, Aesthetics and Structures. Cham, Switzerland: Springer, pp. 137-154. ISBN 9783031109591
Creativity and Feedback: Designing Systems to Support Student Learning and Improve Instruction Still, Arthur; Yee-King, Matthew and d'Inverno, Mark. 2019. Creativity and Feedback: Designing Systems to Support Student Learning and Improve Instruction. In: Kevin A. Gluck and John A. Laird, eds. Interactive Task Learning: Humans, Robots, and Agents Acquiring New Tasks through Natural Interactions. 26 MIT Press, p. 217. ISBN 9780262349420
Procedural Audio in Video Games Yee-King, Matthew and Dall’Avanzi, Igor. 2018. Procedural Audio in Video Games. In: Newton Lee, ed. Encyclopedia of Computer Graphics and Games. Cham, Switzerland: Springer. ISBN 9783319082349
Music circle: designing educational social machines for effective feedback Yee-King, Matthew; Krivenski, Maria; Brenton, Harry and d'Inverno, Mark. 2015. Music circle: designing educational social machines for effective feedback. In: Luc Steels, ed. Music learning with Massive Open Online Courses (MOOCs). 6 Amsterdam: IOS Press, pp. 87-100. ISBN 9781614995920
Computational Systems for Music Improvisation Gifford, Toby; Knotts, Shelly; McCormack, Jon; Kalonaris, Stefano; Yee-King, Matthew and d'Inverno, Mark. 2018. Computational Systems for Music Improvisation. Digital Creativity, 29(1), pp. 19-36. ISSN 1462-6268
Collaborative Coding Interfaces on the Web Fiala, J; Yee-King, Matthew and Grierson, Mick. 2016. Collaborative Coding Interfaces on the Web. Proceedings of the International Conference on Live Interfaces, pp. 49-57.
Engineering multiuser museum interactives for shared cultural experiences Confalonieri, Roberto; Yee-King, Matthew; Hazelden, Katina; d'Inverno, Mark; De Jonge, Dave; Osman, Nardine; Sierra, Carles; Agmoud, Leila and Prade, Henri. 2015. Engineering multiuser museum interactives for shared cultural experiences. Engineering Applications of Artificial Intelligence, 46(Part A), pp. 180-195. ISSN 0952-1976
Improvisation and future directions for AI and Music Yee-King, Matthew. 2025. 'Improvisation and future directions for AI and Music'. In: AI, Creative Expression & Skills: Forging New Pathways Together, with Arts Council England and techUK. techUK, London, United Kingdom 23 July 2025.
Melete: Validating the Creativity Support Index as a Metric for Evaluating the Integration of AI In Software Pipelines Murturi, Sokol; Yee-King, Matthew; Walton-Rivers, Joseph; Scott, Michael James and Gillies, Marco. 2025. 'Melete: Validating the Creativity Support Index as a Metric for Evaluating the Integration of AI In Software Pipelines'. In: Synergy 2025: Designing and Building Hybrid Human–AI Systems. HHAI-WS 2025: Workshops at the Fourth International Conference on Hybrid Human-Artificial Intelligence (HHAI). Pisa, Italy 9 - 13 June 2025.
Melete: Exploring the Components of Mixed-Initiative Artificial Intelligence Pipelines for Level Design Murturi, Sokol; Pellicone, Tony; Yee-King, Matthew and Gillies, Marco. 2025. 'Melete: Exploring the Components of Mixed-Initiative Artificial Intelligence Pipelines for Level Design'. In: Synergy 2025 HHAI-WS 2025: Workshops at the Fourth International Conference on Hybrid Human-Artificial Intelligence (HHAI). Pisa, Italy 9 - 13 June 2025.
Applications of AI in the BSc CS degree Yee-King, Matthew. 2024. 'Applications of AI in the BSc CS degree'. In: UCL School of Management Knowledge exchange forum: making genai work for and in education. UCL School of Management, London, United Kingdom.
Designing an AI-creativity music course Yee-King, Matthew; d'Inverno, Mark and Fiorucci, Andrea. 2024. 'Designing an AI-creativity music course'. In: AIMC 2024. Oxford, United Kingdom 9 - 11 September 2024.
Towards a Machine Somaesthete: Latent Modeling of EMG Signals in Viola Playing Strauss, Lucy and Yee-King, Matthew. 2024. 'Towards a Machine Somaesthete: Latent Modeling of EMG Signals in Viola Playing'. In: 9th International Conference on Movement and Computing (MOCO '24). Utrecht, Netherlands 30 May - 2 June 2024.
HandMonizer: a case study for personalized digital musical instrument design Lionetti, Davide; Pappas, Antonios; Comanducci, Luca; Bernardini, Alberto; Zanoni, Massimiliano; Sarti, Augusto; Yee-King, Matthew and d'Inverno, Mark. 2023. 'HandMonizer: a case study for personalized digital musical instrument design'. In: 4th International Symposium on the Internet of Sounds. Pisa, Italy 26-27 October 2023.
In a Silent Way: Communication between AI and improvising musicians beyond sound McCormack, Jon; Gifford, Toby; Hutchings, Patrick; Llano, Maria Teresa; Yee-King, Matthew and d'Inverno, Mark. 2019. 'In a Silent Way: Communication between AI and improvising musicians beyond sound'. In: CHI 2019 Conference on Human Factors in Computing Systems. Glasgow, United Kingdom 4-9 May 2019.
STEAM WORKS: Student coders experiment more and experimenters gain higher grades Yee-King, Matthew; Grierson, Mick and d'Inverno, Mark. 2017. 'STEAM WORKS: Student coders experiment more and experimenters gain higher grades'. In: EDUCON2017: IEEE Global Engineering Education Conference. Athens, Greece April 26-28, 2017.
Rapid Prototyping of New Instruments with CodeCircle Zbyszynski, Michael; Grierson, Mick and Yee-King, Matthew. 2017. 'Rapid Prototyping of New Instruments with CodeCircle'. In: New Interfaces for Musical Expression. Copenhagen, Denmark 15-18 May 2017.
Investigating Swarm Intelligence for Performance Prediction al-Rifaie, Mohammad Majid; Yee-King, Matthew and d'Inverno, Mark. 2016. 'Investigating Swarm Intelligence for Performance Prediction'. In: Proceedings of the 9th International Conference on Educational Data Mining. Raleigh, NC, United States 29 June - 2 July 2016.
Experience Driven Design of Creative Systems Yee-King, Matthew and d'Inverno, Mark. 2016. 'Experience Driven Design of Creative Systems'. In: Proceedings of the 7th Computational Creativity Conference (ICCC 2016). Paris, France.
Experience driven design of creative systems Yee-King, Matthew and d'Inverno, Mark. 2016. 'Experience driven design of creative systems'. In: Proceedings of the Seventh International Conference on Computational Creativity. Paris, France 27 June - 1 July 2016.
Sketches vs Skeletons: Video Annotation Can Capture What Motion Capture Cannot Gillies, Marco; Brenton, Harry; Yee-King, Matthew; Grimalt-Reynes, Andreu and d'Inverno, Mark. 2015. 'Sketches vs Skeletons: Video Annotation Can Capture What Motion Capture Cannot'. In: Proceedings of the 2Nd International Workshop on Movement and Computing. Vancouver, Canada.
A Social Timeline for Exchanging Feedback about Musical Performances Brenton, Harry; Yee-King, Matthew; Grimalt-Reynes, Andreu; Gillies, Marco; Krivenski, Maria and d'Inverno, Mark. 2014. 'A Social Timeline for Exchanging Feedback about Musical Performances'. In: Proceedings of the 28th International BCS Human Computer Interaction. Southport, United Kingdom.
Multiuser Museum Interactives for Shared Cultural Experiences: an Agent-based Approach Hazelden, Katina; Yee-King, Matthew; Confalonieri, Roberto; Sierra, Carles; Ghedini, Fiammetta; De Jonge, Dave; Osman, Nardine and d'Inverno, Mark. 2013. 'Multiuser Museum Interactives for Shared Cultural Experiences: an Agent-based Approach'. In: CHI'13 Extended Abstracts on Human Factors in Computing Systems. Paris.
WeCurate: Designing for synchronised browsing and social negotiation Hazelden, Katina; Yee-King, Matthew; d'Inverno, Mark; Confalonieri, Roberto; De Jonge, Dave; Amgoud, Leila; Osman, Nardine; Prade, Henri and Sierra, Carles. 2012. 'WeCurate: Designing for synchronised browsing and social negotiation'. In: The first International Conference on Agreement Technologies. Dubrovnik, Croatia.