Music and art computing


Research staff working in music & art computing

Freida Abtan / Tim Blackwell / Mark Bishop / Simon Colton / Tim CrawfordMark d'Inverno / Rebecca Fiebrink / Marco Gillies / Mick Grierson / Jeremy Gow / Janis Jefferies / Simon Katan / William Latham / Frederic Fol Leymarie / Dan McQuillan / Jane Prophet / Christophe Rhodes / Atau Tanaka / Matthew Yee King

Research projects

Transforming Musicology
This project explores how emerging technologies for working with music as sound & score can transform the theory and practice of musicology. Tim Crawford, David Lewis, Christophe Rhodes. Transforming Musicology website

A technology transfer consortium developing innovative interface products for music, gaming, and e-Health applications. EU-funded project led by Atau Tanaka, Mick Grierson and Rebecca Fiebrink. RAPID-MIX website

The Digital Fauvel
A research project exploring human-computer interaction in the digital humanities, The Digital Fauvel is a digital platform for the 14th century multimedia manuscript Roman de Fauvel. Formerly funded by David A. Gardner ‘69 Magic Project in the Humanities, USA. Rebecca Fiebrink. Digital Fauvel website

PRAISE: Practice and PeRformance Analysis Inspiring Social Education
A social network tool which aims to widen access to music education and make learning music more accessible and more social. EU Mark d’Inverno, Matthew Yee King, Marco Gillies. PRAISE website

SoundLab Framework
SoundLab aims to find simple and effective ways to help people with learning disabilities to express themselves musically and collaborate with other people using both readily available musical technologies and also cutting edge research in interface design and machine learning. NESTA/ACE/AHRC-funded project with Mick Grierson, Simon Katan and Heart n Soul. Soundlab Framework website

Modelling Psychoses
Part of the larger Posthumanist Desire exhibition at Taipei Museum of Contemporary Art. An installation of couture garments, photographs, new font, animated text and video installations, developed from discussions with forensic psychologists, expert witnesses and detectives from sex crimes units. MOCA Taipei website

cREATE: Centre for Copyright and New Business Models in the Creative Economy
The Whose Book Is It Anyway? project looks at Intellectual Property, collaborative business models and questions of ethics and creativity in digital publishing. Dr Sarah Kember, Prof Janis Jefferies. Whose Book Is It Anyway? website

Creative Machine exhibition
Research in the twilight world of AI, Robotics and Art. Arts Council-funded exhibition curated by W. Latham, F.F. Leymarie, Atau Tanaka. Creative Machine website

Neuro Memento Mori
The exploration of brain activity during the contemplation of memento mori artworks and death. Jane Prophet with Research Grants Council, City University Hong Kong, Aarhus Univeristy, Denmark, New York University. Neuro Memento Mori website

The WhatIf Machine (WHIM)
A software system able to invent, evaluate and present fictional ideas such as stories, jokes, films, paintings and advertisements. EC FP7 Simon Colton, Jeremy Gow University of Cambridge; University College, Dublin; Institute Jožef Stefan, Ljubljana; Universidade Complutense de Madrid WHIM project website

Mutator 1 & 2
Procedural art and exhibition. W.Latham, S.Todd, F. F. Leymarie, P.Todd with the Development Arts Council. Mutator website

Where Am I?
Collaboration with choreographer Marguerite Galizia to develop a tracking system and dance work based on Daniel Denett's "Where Am I?" Arts Council-funded project with Simon Katan. Where Am I? on Vimeo

Music Complexity
The measurement of music using ideas from information and complexity theory.

  • Tim Blackwell, De Fleurian R. Ben-Tal O, Mullensiefen D, Blackwell T. 'Comparing Perceptual and Computational Complexity for Short Rhythmic Patterns'. In Procedia - Social and Behavioural Sciences. Vol 126, pp 111-112.

Fear of Flight
Surround audiovisual multimedia production for aerialist and dance ensemble integrating computer visition based motion-tracking, real-time sound and video with pre-rendered media. Freida Abtan working with Fonds Quebec Recherche sur la Societe et la Culture.

Real-time media simulation system for modeling low-level climate behavior. Freida Abtan with Arizona State University, USA

Audiovisual work for two ensembles with custom controllers and real time visual scenography. Freida Abtan and Patricia Alessandrini (Music) with funding from Share Music Sweden.

Orpheus Machine I
Piece for two early music keyboard instruments, custom electronics and software. Freida Abtan with Patricia Alessandrini (Music) and New York University. Orpheus in the Underworld website

Lives of Narratives, Narratives of Lives
Narratives from literature, social media narratives; and contemporary narratives of our digital society and of the Internet of Things. Prof Fionn Murtagh Lives of Narratives website

Better Than Life
A collaboration with interactive theatre company Coney, to create an interactive performance that is streamed live online and which online audiences can interact with the physical show. This project is funded by the Nesta R&D fund for the arts. Marco Gillies. Better than Life website

Art, perception, computing and robotics. Led by Frederic F. Leymarie, P. Tresset with funding from the Leverhulme Trust. Aikon website

Creativeworks London
Bringing collaborative research opportunities to London’s creative businesses, and co-creating new ways to do creative research. AHRC-funded project with Mark d’Inverno, Janis Jefferies and Dan McQuillan. Creativeworks London website

Grafitti, perception, computing and robotics EPSRC/IGGI Frederic F. Leymarie, W. Latham, D. Berio IDIAP (Switzerland) ‌AutoGraff website

Ubiquitous Computing and Artificial Life
Practical and theoretical research into ways ubiquitous computing can produce playful apps and objects that enable users to have a blended online and offline relationship with artificial life forms. Includes works in agmented reality and 3D printing. Jane Prophet, City University, Hong Kong. School of Geography, Queen Mary, University of London.

  • SIGCHI 2015 Paper: Prophet, Jane and Pritchard, Helen, 'SE Asian Ubicomp and ALife: Roaming and Homing with TechnoSphere 2.0 Computational Companions'. In CHI15 Extended Abstracts on Between the Lines: Reevaluating the Online/Offline Binary. ACM, 2015.
  • Chapter in book: Prophet, Jane and Pritchard, Helen, 'Ubiquitous-ALife in TechnoSphere 2.0: the design, individuation and entanglement of ubicomp apps in urban South East Asia'. In Ubiquitous Computing, Complexity, and Culture. Routledge: New York 2015

Live Algorithms
Live Algorithms are, or will become, autonomous digital improvisers. Tim Blackwell.

  • Young M. and Blackwell T. 'Live Algorithms for Music: Can Computers be Improvisers?' In Oxford Handbook of Critical Improvisation Studies, vol 2, ed Lewis G. and Piekut B. (Forthcoming)
  • Blackwell TM, Bown, O and Young M. 'Live Algorithms: Towards Autonomous Computer Improvisers', in d'Inverno M., McCormack, J. (eds) Computers and Creativity, Spring 2012, pp147-174.

Artificial Life and New Materialist Theory
Referring to the philosophies of New Materialism, specifically, Karen Barad, we argue that there is a need for a new ontology - one that positions ALife as a “lively process”. City University, Hong Kong. Jane Prophet City University, Hong Kong. School of Geography, Queen Mary, University of London

  • Prophet, Jane and Pritchard, Helen, 'Performative Apparatus and Diffractive Practices: an account of Artificial Life art', Artificial Life - Quarterly, Vol. 21, No. 3, p1-13, ISSN 1064-5462, 2015 (In Manuscript)