Professor Matthew Fuller

Staff details

Position Professor of Cultural Studies
Email m.fuller (
Phone +44 (0)20 7919 7061
Professor Matthew Fuller

Matthew Fuller is Professor of Cultural Studies. With Usman Haque, he is co-author of 'Urban Versioning System v1.0' (ALNY) and with Andrew Goffey, of ‘Evil Media’ (MIT),  Editor of 'Software Studies, a lexicon' (MIT) and co-editor of the journal Computational Culture. He is involved in a number of projects in art, media and software and is the author of the forthcoming, 'How to Sleep, in art, biology and culture' (Bloomsbury). 


Matt teaches the Software Studies module for MA Digital Culture and the option Media Philosophy.

Areas of supervision

He supervises PhD researchers in: new media, art, software studies, cultural ecology, design, cultural theory, and related areas. Proposals are welcome from those planning diverse forms of research.

Presentations and exhibitions

Artists collective

Media Shed Southend-on-Sea, UK
Free Media Space

The Container Palmers Cross, Jamaica
Free Media Space

I/O/D 1994-1997
Speculative software group

Software Art Repository

Convergence, the journal of new media’

Computational Culture



Fuller, Matthew. 2018. How to Sleep, the art, biology and culture of unconsciousness. London: Bloomsbury. ISBN 9781474288705

Fuller, Matthew. 2017. How To Be a Geek: Essays on the Culture of Software. Cambridge: Polity Press. ISBN 978-1-509-51715-2

Fuller, Matthew and Goffey, Andrew. 2012. Evil Media. Cambridge, MA: MIT Press. ISBN 978-0-262-01785-5

Fuller, Matthew. 2011. Elephant & Castle. Autonomedia. ISBN 9781570272257

Fuller, Matthew and Haque, Usman. 2008. Urban Versioning System v1.0. Architectural League of New York. ISBN 978-0-9800994-1-6

Fuller, Matthew. 2005. Media Ecologies, materialist energies in art and technoculture. Cambridge, Mass: The MIT Press. ISBN 978-0-262-56226-3

Fuller, Matthew. 2003. Behind the Blip: essays on the culture of software. New York: Autonomedia. ISBN 1570271399

Edited Book

Fuller, Matthew, ed. 2008. Software Studies: a lexicon. Cambridge, MA: The MIT Press, pp. 1-334. ISBN 978-0-262-06274-9

Book Section

Fuller, Matthew. 2018. Software Studies Methods. In: Jentery Sayers, ed. The Routledge Companion to Media Studies and Digital Humanities (Routledge Media and Cultural Studies Companions). London: Routledge. ISBN 9781138844308

Fuller, Matthew and Goriunova, Olga. 2017. Devastation. In: Erich Hoerl and James Burton, eds. General Ecology. London: Bloomsbury, pp. 323-344. ISBN 9781350014701

Fuller, Matthew and Harwood, Graham. 2016. Abstract Urbanism. In: Rob Kitchin and Sung-Yueh Perng, eds. Code and the City. Routledge. ISBN 978-1138922112

Fuller, Matthew and Fazi, Maria-Beatrice. 2016. Computational Aesthetics. In: Christiane Paul, ed. A companion to digital art. Oxford: Blackwell, pp. 281-296. ISBN 9781118475201

Fuller, Matthew. 2015. The Forbidden Pleasures of Media Determinism. In: Eleni Ikoniadou and Scott Wilson, eds. Media After Kittler. London: Rowman and Littlefield International, pp. 95-111. ISBN 9781783481224

Fuller, Matthew. 2014. Always One Bit More, Computing and the Experience of Ambiguity. In: Olga Goriunova, ed. Fun and Software Exploring Pleasure, Paradox and Pain in Computing. New York: Bloomsbury, pp. 91-107. ISBN 978-1-6235-6094-2

Fuller, Matthew and Goriunova, Olga. 2012. Phrase. In: Nina Wakeford and Celia Lury, eds. Inventive Methods, the Happening of the Social. London: Routledge, -. ISBN 978-0-415-57481-5

Fuller, Matthew. 2011. Boxes Towards Bananas. In: Mark Shepard, ed. Sentient City. New York: MIT Press / Architectural League of New York, -. ISBN 978-0-262-51586-3

Fuller, Matthew. 2010. The Cat Seemed to Think There was Enough of it Now in Sight. In: Andreas Broeckman and knowbotic research, eds. OPAQUE PRESENCE: manual of latent invisibilitie. Berlin: Diaphanes. ISBN 978-3-03734-108-7

Fuller, Matthew and Goffey, Andrew. 2010. On the Usefulness of Anxiety, two Evil Media Stratagems. In: , ed. Sarai Reader: Fear. Delhi: Centre for the Study of Developing Societies, pp. 155-163.

Fuller, Matthew. 2008. Introduction, the Stuff of Software. In: Matthew Fuller, ed. Software Studies: A Lexicon. Cambridge, Mass: The MIT Press, pp. 1-13. ISBN 978-0-262-06274-9

Fuller, Matthew. 2008. Art for Animals. In: Bernd Herzogengorath, ed. Deleuze/Guattari & Ecology. London: Palgrave Macmillan, pp. 266-286. ISBN 9780230527447

Fuller, Matthew. 2008. Art methodologies in Media Ecology. In: Simon D. O'Sullivan and Stephen Zepke, eds. Deleuze, Guattari and The Production of the New. London: Continuum, pp. 45-55. ISBN 978-0826499530

Fuller, Matthew. 2006. Freaks of Number. In: G. Cox and J. Krysa, eds. Data Browser 2: Engineering Culture: One 'The Author as (Digital) Producer'. New York: Autonomedia, p. 15. ISBN 1570271704


Fuller, Matthew and Goffey, Andrew. 2012. Digital Infrastructures and the Machinery of Topological Abstraction. Theory, Culture & Society, 29(4-5), pp. 311-333. ISSN 0263-2764

Feuz, Martin; Fuller, Matthew and Stalder, Felix. 2011. Personal Web searching in the age of semantic capitalism: Diagnosing the mechanisms of personalisation. First Monday, 16(2), 0-0. ISSN 1396-0466

Fuller, Matthew and Matos, Sonia. 2011. Feral Computing, from ubiquitous calculation to wild interactions. Fibreculture Journal(19), -.

Fuller, Matthew. 2011. Faulty Theory. Fibreculture Journal(118), pp. 69-81.

Art Object

Fuller, Matthew. 2009. Digger Barley.


Fuller, Matthew and Harwood, Graham. 2010. Requiem for Cod.


Fuller, Matthew. 2009. 500 Slogans. In: "Moving Forest", Transmediale, Germany, 2009.


Fuller, Matthew and Harwood, Graham. 2002. Text FM. In: "Text FM", Vienna Public Square, Mariahilferstrasse, Institute for New Culture Technologies, Vienna/Austria, Austria, 1/15/2002 - 5/30/2002.