Join the Department of Computing for a series of lectures delivered from our homes.
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Allow our academics to introduce to their worlds, with short lectures on everything from artificial intelligence to emojis. Take a look at the world through the lens of technology, no previous knowledge needed.
Creative Practice for Urban Sensing
Dr Helen Pritchard, Wednesday June 3, 2pm
From sensors used for air quality monitoring to collaborations with eels and algae to understand climate change, Helen will discuss participatory research work with Citizen Sense and how computational artist-designers are making amazing actual and speculative proposals for sustainable and creative cities.
Helen Pritchard is the head of Digital Arts Computing and a lecturer in Computational Art. Helen’s work brings together the fields of Computational Aesthetics, more-than-human geographies, and Trans*FeministTechnoScience to consider the impact of computational practices on environmental justice.
Helen is a member of Citizen Sense and The Institute for Technology in the Public Interest. She is the co-editor of “Data Browser 06: Executing Practices”, published by Open Humanities Press (2018).
You can rewatch any of our previous live lectures via YouTube using the links below.
Virtual Reality and Artificial Intelligence
Dr Marco Gillies, Wednesday 6 May, 2pm
Virtual Reality is an amazing new medium for the 21st century. It makes it possible to immerse yourself in new worlds and do things you could never do in the real world. In this talk I will show how Artificial Intelligence technologies can be used to create even more immersive VR experiences by generating complex worlds, sensing the subtleties of our body movements, and, in particular, allowing us to interact with realistic, human-like characters.
Why does pizza mean “I love you” - how do we use and mis-use emoji?
Dr Sarah Wiseman, Wednesday 13 May, 2pm
The Uncharted Map of Games
Federico Fasce, Wednesday 20 May, 2pm
How are games constantly escaping definitions? Why should we define what a game is? Is it important in the everyday game design practice? And if so, how?
This lecture explores the nature of games as an uncharted territory with some insights on how understanding that nature is essential in order to establish your style as a game designer.