Course information

Entry requirements

UCAS code

WG34

Entry requirements

A-level: BBB
BTEC: DDM
IB: 33 points overall with Three HL subjects at 655

Length

3 years full-time; 4 years full-time with the third year spent on a placement in a relevant industry or institution; 4-6 years part-time

Department

Computing
Music

Course overview

Imagine being able to create your own tools for performance. Or develop your own instruments, interactive installations or reactive sound design. This interdisciplinary programme gives you that opportunity.

Why study BMus/BSc Electronic Music, Computing and Technology at Goldsmiths?

  • Alongside developing your own musical practice, you will learn to create custom software that can be used to further your artistic goals and to pioneer the future of electronic music. You'll learn electronic music composition, production and performance with software design and digital signal processing.

  • After your first year, you can choose to pursue a more technical or artistic path of study, leading to either a Bachelor of Music (BMus) or a Bachelor of Science (BSc) degree.

  • The degree is designed to meet the opportunities, challenges and intellectual demands presented by careers in the arts and creative industries, in music technology and in audio, music and media-related computing. You'll develop understanding across the broad fields of creative practice, computer science, and musical research.

  • You'll study with a wide range of academics, including internationally established composers, performers, writers, and computing experts. Most importantly, you will be able to participate in, and benefit from, two of the most dynamic and exciting departments - Music and Computing - that Goldsmiths has to offer.

Contact the department

If you have specific questions about the degree, contact Freida Abtan

What you'll study

This degree allows you to identify and develop your strengths and interests by choosing various specialist options in the Departments of Music and Computing.

In your second year, you'll select from one of four possible pathways through the programme, which will determine the award of either BMus (Hons) or BSc (Hons):

  • Pathway 1 (BSc): 50:50 Music:Computing in Year 2 and Computing Major Project in Year 3
  • Pathway 2 (BSc): Computing focus in Year 2 and Computing Major Project in Year 3
  • Pathway 3 (BMus): 50:50 Music:Computing in Year 2 and Music Major Project in Year 3
  • Pathway 4 (BMus): Music focus in Year 2 and Music Major Project in Year 3

Year 1 (credit level 4)

In your first year you'll study the fundamentals of computer programming, contemporary music and music technology. 

Compulsory modules

You will study the following compulsory modules:

Compulsory modules Module title Credits
  Introduction to Programming part 1 15 credits
  Numerical Maths 15 credits
  Sound and Signal 15 credits
  Approaches to Contemporary Music 15 credits
  Music Computing 1 30 credits
  Live Performance Systems 15 credits
  Electronic Music Composition and History 15 credits

Year 2 (credit level 5)

In your second year, you'll take the following compulsory module:

Module title Credits
  Music Computing 2 30 credits

Depending on your chosen pathway, you will study the following compulsory modules:

Pathways 1 and 3 Module title Credits
  Sonic Art Techniques 15 credits
  Sonic Arts Practice 15 credits
  Popular Music Production 15 credits
  Perception and Multimedia Computing 30 credits
  Principles and Applications of Programming 15 credits
Pathway 2 (Computing focus) Module title Credits
  Perception and Multimedia Programming 30 credits
  Creative Projects 30 credits
  Principles and Applications of Programming 30 credits
Pathway 4 (Music focus) Module title Credits
  Sonic Art Techniques 15 credits
  Sonic Arts Practice 15 credits
  Popular Music Production 15 credits

For Pathway 4, you will also select optional modules to the value of 45 credits, from a list of available Music electives.

Year 3 (credit level 6)

Depending on your chosen pathway, you'll take one of these two core modules (this choice determines the name of the final award, either BMus or BSc): 

  • Major Project: Music (60 credits)
  • Major Project: Computing (60 credits)

You'll also select a total of 60 credits from an annually approved list of optional modules, which will vary depending on your pathway.

For Pathways 1 and 2, you choose modules to the value of 45-60 from Computing and 0-15 credits from Music. 

For Pathways 3 and 4, you choose modules to the value of 45-60 credits from Music and 0-15 credits from Computing.

 

Computing modules Module title Credits
  Advanced Audio-visual Processing 15 credits
  Computer Security 15 credits
  Artificial Intelligence 15 credits
  Neural Networks 15 credits
  Physical Computing 15 credits
  Interaction Design 15 credits
  Data Mining 15 credits
  Data Visualisation and the Web 15 credits
  Data and Machine Learning for Creative Practice 15 credits
Music modules Module title Credits
  Minimalism and Postminimalism 15 credits
  Phonography 15 credits
  Creative Orchestration and Arrangement 15 credits
  Music/Modernities 15 credits
  Narrative, Representation and Popular Song 15 credits
  Musical Structure and Understanding 15 credits
  Psychological Approaches to Music 15 credits

Teaching style

This programme is taught through a mixture of scheduled teaching, including seminars, one-to-one tutorials and performance lessons, practical workshops and music studio sessions. You’ll also be expected to undertake a significant amount of independent study. This includes carrying out required and additional reading, preparing topics for discussion, and producing essays or project work.

How you’ll be assessed

You’ll be assessed by a variety of methods, depending on your module choices. These include coursework, examinations, group work, solo recitals, improvisation and group performances.

Credits and levels of learning

An undergraduate honours degree is made up of 360 credits – 120 at Level 4, 120 at Level 5 and 120 at Level 6. If you are a full-time student, you will usually take Level 4 modules in the first year, Level 5 in the second, and Level 6 modules in your final year. A standard module is worth 30 credits. Some programmes also contain 15-credit half modules or can be made up of higher-value parts, such as a dissertation or a Major Project.

Download the programme specification, for the 2018-19 intake. If you would like an earlier version of the programme specification, please contact the Quality Office.

Please note that due to staff research commitments not all of these modules may be available every year.

Entry requirements

We accept the following qualifications:

A-level: BBB
BTEC: DDM
International Baccalaureate: 33 points overall with Three HL subjects at 655
Access: Pass with 45 Level 3 credits including 30 Distinctions and a number of merits/passes in subject-specific modules
Scottish qualifications: BBBBC (Higher) or BBC (Advanced Higher)
European Baccalaureate: 75%
Irish Leaving Certificate: Three HL subjects with 655

International qualifications

We also accept a wide range of international qualifications. Find out more about the qualifications we accept from around the world.

If English isn’t your first language, you will need an IELTS score (or equivalent English language qualification) of 6.0 with a 6.0 in writing and no element lower than 5.5 to study this programme. If you need assistance with your English language, we offer a range of courses that can help prepare you for degree-level study.

Additional Requirements

An A-level, or equivalent, qualification in Music or Music Technology is preferred, although we also accept applicants without a formal qualification in music who can demonstrate relevant knowledge and experience.

You should also normally have at least Grade B/Grade 6 at GCSE Mathematics.

Selection process

At interview stage you'll be asked to present a portfolio of relevant recent work.

Fees & funding

Careers

Our degrees aim to equip you with a wide range of skills to meet the current demands of industry and increase your career prospects.

Industrial placement year

The degree includes an optional Industrial Placement Year between the second and third year of study. This offers you the invaluable opportunity to develop the practical skills and real world experience that is sought after by employers. You're supported throughout your placement year by a placement tutor, who provides you with guidance and liaises between you and your employer.

Skills and careers

The programme is designed with careers in music technology and music computing in mind. It fosters the development of interdisciplinary understanding across the broad fields of computer science, creative practice and musical research, and is designed to meet the opportunities, challenges and intellectual demands presented by careers in the culture industries, in music technology and in audio, music and media-related computing.

Many of our graduates choose careers in fields related to their musical knowledge: teaching, performing, arts administration, music librarianship, publishing and retailing, record companies and production, or technical work in radio or television. You can read more about careers options after graduating on our Music skills and careers page.

Find out more about employability at Goldsmiths