IB: 33 points overall with Three HL subjects at 655
3 years full-time; 4 years full-time with the third year spent on placement in businesses in a Computing, Digital Media or Information Technology field; 6 years part-time
This programme will provide you with a technical and business education required for modern digital and computing businesses. Goldsmiths’ creative approach uniquely prepares you for the modern creative technologies and digital media industries.
Why study BSc Business Computing & Entrepreneurship at Goldsmiths?
- You’ll be hands-on from the start of the course, working in teams to develop digital solutions for real-world problems, from apps to websites.
- You won’t just learn about programming and software. We’ll get you job ready by teaching you what it takes to succeed in the digital industries, from project management to creating a business plan.
- We encourage you to be creative, independent and flexible in your work, attributes that are vital to the modern technology industry.
- An optional placement year between your second and final year of study gives you the chance to gain valuable work experience and build a network of contacts. You’ll be responsible for securing a placement, but we can help you through the process.
- The course culminates in a final project which brings together all the skills you’ve learnt. This is something you can present to future employers to showcase your abilities.
Contact the department
If you have specific questions about the degree, contact Robert Zimmer
What you'll study
What you study
This degree aims to provide you with a detailed understanding of the concepts and techniques of business computing. In achieving this, a further aim is to equip you with the skills to design, develop and deploy software systems for business and organisations.
You'll be equipped with the fundamental skills to become a professional working in all areas relating to computing and digital businesses. The programme will provide you with a clear view of the whole process of real world software creation, from technical details of design and development to the business aspects of entrepreneurship and project management.
At all stages you will be encouraged to be creative and independent in your work, attributes that are vital to the modern technology industry that combines computing, media and entrepreneurship.
Year 1 (credit level 4)
First year modules get you developing real-world software from the very beginning. You will learn technical programming and web development skills while at the same time working in teams to develop complete software products.
You will develop web and mobile apps that fulfil the needs of you target market, ranging from a website for a local business to an iPhone app advertising a fantasy virtual band. You will be encouraged to work independently and think creatively about your target market and how to design software for them.
In the second term, you will undertake the Computing in Business module that focuses both on business and technical aspects of Business Computing by analysing the technologies used, and business theories applied, by successful businesses across the world.
|Year 1 modules||Module title||Credits|
|Introduction to Programming||30 credits|
|Web Development||15 credits|
|Designing Digital Interactions||15 credits|
|Symbolic Mathematics||15 credits|
|Perspectives on Capital: Financial, Physical, Human, and Social||15 credits|
|Business Enterprise in the Digital Era||15 credits|
|Introduction to Business Statistics||15 credits|
Year 2 (credit level 5)
|Year 2 modules||Module title||Credits|
|Principles and Applications of Programming||30 credits|
|Data, Networks and the Web||30 credits|
|Software Projects||30 credits|
|Creative and Social Enterprises: Business Models, Value and Planning||30 credits|
Optional placement year
Our degrees include an optional industrial placement year between the second and final year of study. You will be responsible for securing a placement, but we can support you through this process.
Although we encourage you to take the opportunity of a placement year, you can also complete your degree in a straight three years.
Final year (credit level 6)
You will complete a project in an area of Business Computing which will be worth 50% of your final mark for the year. You will also select up to 60 credits from a list of 3rd year annually approved list of optional modules including:
|Year 3 modules||Module title||Credits|
|Digital Venture Creation||15 credits|
|Computer Security||15 credits|
|Innovation Case Studies||15 credits|
|Social Media, Crowdsourcing and Citizen Sensing||15 credits|
|Interaction Design||15 credits|
|Data Mining||15 credits|
This programme is taught through a mixture of lectures, tutorials, workshops and laboratory sessions. You’ll also be expected to undertake a significant amount of independent study. This includes carrying out required and additional reading, preparing topics for discussion, and producing essays or project work.
The following information gives an indication of the typical proportions of learning and teaching for each year of this programme*:
- Year 1 - 28% scheduled learning, 72% independent learning
- Year 2 - 21% scheduled learning, 79% independent learning
- Optional placement year - 100% placement
- Final year - 14% scheduled learning, 86% independent learning
How you’ll be assessed
You’ll be assessed by a variety of methods, depending on your module choices. These include coursework, examinations, group work and projects. If you opt for an industrial placement year, your placement tutor will assess your work. If you complete the placement year successfully, you earn the endorsement 'with work experience' on your degree certificate.
The following information gives an indication of how you can typically expect to be assessed on each year of this programme*:
- Year 1 - 80% coursework, 20% written exam
- Year 2 - 68% coursework, 32% written exam
- Optional placement year
- Final - 81% coursework, 19% written exam
*Please note that these are averages are based on enrolments for the traditional pathway in 2017/18. Each student’s time in teaching, learning and assessment activities will differ based on individual module choices. Find out more about how this information is calculated.
Credits and levels of learning
An undergraduate honours degree is made up of 360 credits – 120 at Level 4, 120 at Level 5 and 120 at Level 6. If you are a full-time student, you will usually take Level 4 modules in the first year, Level 5 in the second, and Level 6 modules in your final year. A standard module is worth 30 credits. Some programmes also contain 15-credit half modules or can be made up of higher-value parts, such as a dissertation or a Major Project.
Please note that due to staff research commitments not all of these modules may be available every year.
We accept the following qualifications:
International Baccalaureate: 33 points overall with Three HL subjects at 655
Access: Pass with 45 Level 3 credits including 30 Distinctions and a number of merits/passes in subject-specific modules
Scottish qualifications: BBBBC (Higher) or BBC (Advanced Higher)
European Baccalaureate: 75%
Irish Leaving Certificate: A1 A1 A2 B1
If you don't have a Science- or Mathematics-based A-level, you should normally have at least Grade B/Grade 6 at GCSE Mathematics/Economics/Statistics. If you're already studying for the BSc in Computing and Information Systems on the University of London International Programme, you may transfer into the second or third year of this degree.
We also accept a wide range of international qualifications. Find out more about the qualifications we accept from around the world.
If English isn’t your first language, you will need an IELTS score (or equivalent English language qualification) of 6.0 no element lower than 5.5 to study this programme. If you need assistance with your English language, we offer a range of courses that can help prepare you for degree-level study.
Fees & funding
Annual tuition fees
These are the fees for students starting their programme in the 2019/20 academic year.
- Home/EU - full-time: £9250
- International - full-time: £15040
If you choose to do a placement year, the fee for this year will be different to that listed above. Please contact the Fees Office for details.
Please note that EU fees are being fixed at the above rate for 2019 entry. The fee level will be fixed for the duration of your programme.
If you're an international student interested in studying part-time, please contact our Admissions Team to find out if you're eligible.
If you are looking to pay your fees please see our guide to making a payment.
In addition to your tuition fees, you'll be responsible for any additional costs associated with your course, such as buying stationery and paying for photocopying. You can find out more about what you need to budget for on our study costs page.
There may also be specific additional costs associated with your programme. This can include things like paying for field trips or specialist materials for your assignments. Please check the programme specification for more information.
Our degrees aim to equip you with a wide range of skills to meet the current demands of the industry and increase your career prospects.
Industrial placement year
Our degree programmes include an optional Industrial Placement Year between the second and third year of study. This offers you the invaluable opportunity to develop the practical skills and real world experience that is sought after by employers. You're supported throughout your placement year by a placement tutor, who provides you with guidance and liaises between you and your employer.
Studying computing at Goldsmiths will provide you with technical skills including:
- a strong understanding of how to design, develop and apply software in all areas of commerce and industry
- an awarenesss of the fundamentals of computing (hardware, software, architecture and operating systems)
- an understanding of programming languages
- a clear sense of the issues involved in building and maintaining reliable software for the sophisticated demands of today's market and for the software industry as it develops throughout the 21st century
- an understanding of the social context and visual design aspects of software development together with the technical skills of programming
Our degrees have a large proportion of practical work in which you must deliver software projects, both individually and in groups. This mirrors as closely as possible a real world work environment. These projects develop your technical skills but also require you to tackle the broader aspects of the software development process, such as understanding users' needs and requirements and the design of interfaces on a number of platforms – from web pages to touch screen phones.
You'll also gain skills in teamwork, creative thinking, report writing, time management and organisation, presenting reasoned arguments to a range of audiences, and retrieval of information – all of which are sought by graduate employers.
The explosive and ever-growing use of technology in business and commerce means that there's a whole range of different career possibilities for computing graduates. In terms of job opportunities and salaries, the IT sector is well ahead of most other industrial and commercial sectors.
Where do Goldsmiths computing graduates work?
Some of the recent graduate level careers for computing graduates have included:
- Application programmer
- Mobile App developer
- Web developer
- Video game developer
- Film special effects and post-production
- Computer music/sound engineer
- Interface designer
- Systems analyst
- Database manager
- FDM Academy
- Hepco Motion
- Jigsaw Systems Ltd
- Sanna Systems Ltd