Course information
Department
Institute for Creative and Cultural Entrepreneurship
Computing
Length
1 year full-time or 2 years part-time
Course overview
Goldsmiths' operating principles for 2022-23 have not yet been finalised but should changes be required to teaching in response to the Covid-19 pandemic, we will publish these as early as possible for prospective students wishing to start their programme in September 2022.
This programme allows you to develop the business/entrepreneurial skills and attributes to commercialise on your creative and cultural practices and/or knowledge.
The Computing (games and entertainment) Pathway of the MA Creative and Cultural Entrepreneurship allows you to build on a historical and theoretical understanding of cultural and creative industries and the development of a cultural economy to create your own creative initiatives, which might be research-based, policy-based, practice-based, or a combination of any or all of these.
The MA will be taught in partnership by a number of departments within Goldsmiths and with key individuals and organisations in the creative and cultural industries sector.
Our collective approach is to integrate entrepreneurship within the development of creative practices and to take a ‘creative’ approach to the development of new businesses and the infrastructure that supports them.
Contact the department
If you have specific questions about the degree, contact the Admissions Tutor.