Head of Faculty, Lewisham College
Adu is Head of Faculty, Business Digital & Creative Arts at Lewisham College.
He has in depth expertise in leading, managing and teaching in the Futher and Higher Eduction. He is interested in innovative curricula to meet the needs of local, national, government and skills agenda.
Lead Product Designer, 11:FS
Aisha is the Lead Product Designer at 11:FS Pulse and has extensive experience in User Experience (UX) design, particularly in the Fintech sector.
Her UX and product design experience is underpinned by over 10 years working in design for print, digital and interaction, branding, web development and business management in waterfall, lean and agile environments.
She has two undergraduate degrees in Business Computing and IT, and Web Development from Aston University, Birmingham and SAE/Middlesex University, London, respectively, and an MSc in Human-Centred Systems from City University of London.
Her experiences at university and then industry mean she is passionate about ensuring that higher education is equipping graduates with the skills to succeed in a world of emerging technologies and professions. She is a lover of lifting, technology, Fintech and Spanish.
Senior Team Leader, Utility Warehouse
Damien is a Senior Team Leader at Utility Warehouse.
He previously worked as a website developer at M3 Housing Software. Damien is an alumni of the department and studied BSc Computing.
Deputy Director, NHS AI Lab (CTO), NHSX
Giuseppe is a Data & Technology specialist, currently Deputy Director at the NHS Artificial Intelligence Lab.
Director of Technology, Digital Catapult
An immersive technology specialist Jessica Driscoll is the Director of Immersive Technology at Digital Catapult.
She has an MA in Digital Culture and Technology and experience of working with a variety of technologies from virtual reality, augmented reality and haptics in the creative and industrial sectors.
She has implemented immersive training solutions in both educational and commercial institutions in particular NGO’s, Oil & Gas, Aviation, Pharmaceutical, Construction and Automotive industries.
Her previous experience at BBC Research and Development gave her understanding and insight into audiences and testing new broadcast technologies at scale.
With experience of each part of the immersive value chain from startups to international broadcaster, from business development to content production, this hands-on experience in immersive will help to shape the support offered for startups and scaleups in the immersive economy.
Dr Jo Twist OBE
Jo has been CEO of UK Interactive Entertainment (UKIE), the trade body for games and interactive entertainment businesses in the UK since 2012.
CEO, Purposeful Group
Kay Kukoyi CSM FITOL is an award-winning entrepreneur, global tech startup mentor, and speaker.
Principal Applied AI Architect, Microsoft Research
Phil is a big beardy AI geek who loves working with data and solving interesting problems.
He is especially interested in soft skills for technical people in data, empathy, ethics and in the impact of data on what people know and how they know it. Starting his career with a BA in AI, he has worked in a wide range of industries from surveying, to architecture, to advertising, to being the CTO and technical founder of a data start-up.
Phil most recently worked at Microsoft as Industrial Metaverse Architect in the Industrial Metaverse Core group.
Lead Creative Technologist, Burberry
Robin is now Lead Creative Technologist at Burberry and was previously at rehab_agency.
Before this he worked at Fjord, part of Accenture Interactive. He designs & builds interactive tools and digital experiences enabling new forms of creative expression.
He is an alumni of Goldsmiths Computing Department (MSci Creative Computing and BSc Creative Computing).
Senior Technology Strategy Analyst, Samsung Electronics
Vinoba works at Samsung in the R&D’s Open Innovation team in the UK, as a Senior Technology Strategy Analyst focused on Mobile Carrier Strategy looking at future technologies in the space.
Amongst other things, she is interested in all things related to the VR/AR (Metaverse), Industry 4.0, Connected Living/Home, Companion Devices, and User Experience. Previously, she held a position as a research engineer (scientist) in R&D for the BBC.
She has extensive hands-on experience in areas to do with designing and building visual experiences on emerging technologies and enjoys looking into how audiences respond to novel experiences.
She has a healthy interest in inclusive thinking and diversity. She has a PhD in Computer Science (VR) from University College London and a BEng. in Information Systems Engineering from the University of Surrey.
Industry Employability Champion, Goldsmiths
Eilidh helps grow employability opportunities for students and increase collaboration with employers and Industry Advisory Panels.
Head of Department (Chair), Goldsmiths
Jennifer’s research areas include HCI, theology and computer science and accessibility and research through design.
Director of Research, Goldsmiths
Larisa is the director of the online Masters in Data Science programme at Goldsmiths.
Director of Enterprise, Goldsmiths
William is a designer of computer games and computer artist with expertise in evolutionary art.